Shipwright Archive

Thread: Elite Engine Vs Mark V engine..

Bawa
Wed May 25, 2005 3:26 pm
#1

Hi,
I have build 2 engines today, 1 Elite engine(POB only) and one Mark V Starfighter Engine

Stats came out like this:

Elite Engine :
Armor : 606.6
Hitpoints : 1106.6
Energy Drain : 2624.5
Mass : 250000
P/Y/R : 65.0 / 65.4 / 65.0
Top Speed : 103.1

Mark V Engine :
Armor : 501.1
Hitpoints : 1001.2
Energy Drain : 2462.5
Mass : 34003.1
P/Y/R : 63.0 / 63.0 / 63.0
Top Speed : 108.4

I then asked myself, whats up with those Elite Parts?
I Used the same resources on both (except the asteroid resources ofcourse) and used the same Mark V Upgrade.
The only thing that went slightly different was the experimentation, where I stopped P/Y/R experiment on the Starfighter and added the last 3 points into Speed.

From my point of view are the Mark V engine far better than the Elite, it got lower Drain, and ALOT less mass....

Whats your thoughts on the Elite parts? Worth the many mining trips or simple waise of time and resources?






all accounts cancled. im leaving this game

/whishes everyone farewell and good fortune.

Jagged-F3l
Wed May 25, 2005 4:02 pm
#2







Bawa wrote:

Hi,
I have build 2 engines today, 1 Elite engine(POB only) and one Mark V Starfighter Engine

Stats came out like this:

Elite Engine :
Armor : 606.6
Hitpoints : 1106.6
Energy Drain : 2624.5
Mass : 250000
P/Y/R : 65.0 / 65.4 / 65.0
Top Speed : 103.1

Mark V Engine :
Armor : 501.1
Hitpoints : 1001.2
Energy Drain : 2462.5
Mass : 34003.1
P/Y/R : 63.0 / 63.0 / 63.0
Top Speed : 108.4

I then asked myself, whats up with those Elite Parts?
I Used the same resources on both (except the asteroid resources ofcourse) and used the same Mark V Upgrade.
The only thing that went slightly different was the experimentation, where I stopped P/Y/R experiment on the Starfighter and added the last 3 points into Speed.

From my point of view are the Mark V engine far better than the Elite, it got lower Drain, and ALOT less mass....

Whats your thoughts on the Elite parts? Worth the many mining trips or simple waise of time and resources?






This has a lot to do with the fact that asteroid resources are not being weighed into the crafting process correctly. For example, if a stat depends on conductivity, this stat will not be calculated correctly because asteroid resources do not have conductivity.



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pgm2b2
Wed May 25, 2005 5:09 pm
#3

TBH honest the elite ship parts are a waste of time...






Farstar
Chewova, Master BH, Master Pistoleer, Alliance Ace Pilot*3
aka
Chyyk, Master Shipwright, Master AS, Master Pilot *3
Jagged-F3l
Wed May 25, 2005 7:20 pm
#4






pgm2b2 wrote:

TBH honest the elite ship parts are a waste of time...








Yes, I agree--until they fix how asteroid resources are treated during crafting, it is a waste of time to spend mining those resources just to end up with substandard components.



010101010101010101010101010101010101010101010101010101010101Jagged' Fel
0101010101
0101010101010101010101010101010101
0101010101010101"The Oppressor"
010101010101
010101010101010101010101010101010101
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TomoRainer
Wed May 25, 2005 7:37 pm
#5

Elite weapons, shields, and reactors all experiment normally. I haven't had too many asteroid resources to work with, but whenever I get one of these in they sell within a day or two, even at pretty high prices.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Jagged-F3l
Wed May 25, 2005 9:04 pm
#6






TomoRainer wrote:
Elite weapons, shields, and reactors all experiment normally. I haven't had too many asteroid resources to work with, but whenever I get one of these in they sell within a day or two, even at pretty high prices.




Yea, I sell them pretty fast too. However, you have to admit that something is not quite right. Given the mass of these components, I would have expected better stats.



010101010101010101010101010101010101010101010101010101010101Jagged' Fel
0101010101
0101010101010101010101010101010101
0101010101010101"The Oppressor"
010101010101
010101010101010101010101010101010101
010101010101
010101
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Reek12
Wed May 25, 2005 9:30 pm
#7






Jagged-F3l wrote:





TomoRainer wrote:
Elite weapons, shields, and reactors all experiment normally. I haven't had too many asteroid resources to work with, but whenever I get one of these in they sell within a day or two, even at pretty high prices.




Yea, I sell them pretty fast too. However, you have to admit that something is not quite right. Given the mass of these components, I would have expected better stats.





He does know that something is not quite right. That's why he's specifying weapons, shields, and reactors as the good Elite items. For the other items I guess we'll have to wait (and wait) for a fix.
Bawa
Wed May 25, 2005 11:52 pm
#8


I think whats really is needed, are Elite SubComponents.

An extra "Mark VI - Elite" part which can only be fitted into the Elite Components.
They will ofcourse take even more resources than the Mark V part, but will also grant higher experimentation and thus granting a better fininshed Elite Ship Component.

And then the Asteroid Stats need to be sorted.

Those 2 suggestions would make Elite Parts very attractive I guess.






all accounts cancled. im leaving this game

/whishes everyone farewell and good fortune.

wizzeled
Thu May 26, 2005 4:07 am
#9

ive noticed my pob parts comming out close to mark 4's i make as well


my elite engine came out with 70 to p/y/r and 116 top speed , where my mark 4 comes out 120 top speed with 60 to p/y/r


now the shields on pob are alot better


pob elite shields was 3144 to front and back with a 48 recharge rate


guns are just like looted level 10 parts that ive noticed





Wizzeled Officer in Training
Weewa Elder Jedi,Ace RSF Pilot
Mavo Master Engineer
WP -3515,-3532 outside Bestine
All Winnings please delivery to Droids by Mavo
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