Shipwright Archive

Thread: Does the Effectivness of a Tool, or Station Effect Crafting?

Adumar121
Thu Dec 02, 2004 7:15 am
#1

Hi im fairly new to the shipwright proffession, and crafting in general, i understand the basics but wanted to know if the quality of your tool and the quality of a crafting station effects the item. I'd assume yes but i wanted to know by how much. Also a droid with a ship crafting station in it is like having a station with what #? or do they use a different system on droids? any help would be great.

Thx






Ilec Adumar

Shipwright

4344 Alliance Pilot

Phoenix Alliance Squadron: -PHX 38- Sparrow
BlkHwkDwn
Thu Dec 02, 2004 7:23 am
#2

The higher the effectiveness of the crafting tool or crafting station the lower the chance of a critical failure while crafting. As a SW you don't have to worry about crit fails on anything but paint texture and repair kits.


Also living in a player city that is a research center will increase you amazing success chance on experimentation.



Alamar Radoki
Rebel Jedi Knight
Arrakeen, Naboo
ARES
Canceled Account: Expires April 22, 2006 It was fun, it isn't anymore
Velneth
Thu Dec 02, 2004 7:36 am
#3

As for the droid part... the droid won't influence any numbers... your change of failure would be tied to the quality of your tool, your assembly points and pure luck...





**************************
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Arg0nus
Thu Dec 02, 2004 8:21 am
#4






BlkHwkDwn wrote:

As a SW you don't have to worry about crit fails on anything but paint texture and repair kits.







To clarify this statement:


Shipwrights do not lose resources/components when you get a crit fail. Just keep hitting next until you get to the next screen. I don't know why this is, exactly. Inever bothered to find out, but I'm sure this pisses off the other crafting professions)





Bored of the Grinding. Taking a break for an unspecified period of time.
Barb-Wire
Thu Dec 02, 2004 9:17 am
#5

they just increase your chances for amazing success and great success are very common. witha 45.0 station and a 15.0 tool i almost always get great success and almost never get critical fails or good or poor success.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
Cafa
Thu Dec 02, 2004 9:41 am
#6






BlkHwkDwn wrote:

The higher the effectiveness of the crafting tool or crafting station the lower the chance of a critical failure while crafting. As a SW you don't have to worry about crit fails on anything but paint texture and repair kits.


Also living in a player city that is a research center will increase you amazing success chance on experimentation.







Not exactly true. Critical failures on experimentation essentially make a majority of items paperweights. Same thing is true in architecture. While you may not be able to crit on assembly, something with MINIMAL stats in an item is the same effect.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
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A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Funkbacca
Thu Dec 02, 2004 10:35 am
#7



Arg0nus wrote:


BlkHwkDwn wrote:
As a SW you don't have to worry about crit fails on anything but paint texture and repair kits.



To clarify this statement:
Shipwrights do not lose resources/components when you get a crit fail. Just keep hitting next until you get to the next screen. I don't know why this is, exactly. I never bothered to find out, but I'm sure this pisses off the other crafting professions)






Man, don't talk about this or it will get "fixed"!!!!!



"Let the Wookiee win."

Main ship vendor:
'Affordable Everything' in the Camelot City Mall, just SW of the Mining Outpost on Dantooine.
Also see my vendor on Dantooine @ 5141, 3389
and just to the west of Mos Eisley @ 2549, -4594
Niacia
Thu Dec 02, 2004 2:41 pm
#8



Funkbacca wrote:


Arg0nus wrote:


BlkHwkDwn wrote:
As a SW you don't have to worry about crit fails on anything but paint texture and repair kits.



To clarify this statement:
Shipwrights do not lose resources/components when you get a crit fail. Just keep hitting next until you get to the next screen. I don't know why this is, exactly. I never bothered to find out, but I'm sure this pisses off the other crafting professions)






Man, don't talk about this or it will get "fixed"!!!!!



Nope, this is by design. Architects enjoy the same benefits. This was introduced due to the high resource requirements.

Imagine loosing 150k resources on a master ship due to a crit fail...

Regards

Niacia
sbob
Fri Dec 03, 2004 2:42 am
#9

Actualy would not be too shocked to find out that the code is set up in crafting so that anything that takes over a certine amount of resources has that benifit. Just that most crafter do not use thousands of resources per combine like Sw and Archs.



Sulic - Something
Beti - Something else
Nhoa - Master freeloader

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Funkbacca
Fri Dec 03, 2004 10:56 am
#10

Well, where ever the cut off is, it's above an AV-21, which uses a fair amount of resources ;D

The first time I did get a crit fail on a ship chassis, I did have a cardiac arrest... I didn't know that architect have had this little safeguard. I am very thankful for it.

Message Edited by Funkbacca on 12-03-2004 09:58 AM



"Let the Wookiee win."

Main ship vendor:
'Affordable Everything' in the Camelot City Mall, just SW of the Mining Outpost on Dantooine.
Also see my vendor on Dantooine @ 5141, 3389
and just to the west of Mos Eisley @ 2549, -4594
Brilyn
Fri Dec 03, 2004 12:38 pm
#11

< Does the Effectivness of a Tool, or Station Effect Crafting? >


No.


Not at all. In the slightest.



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
Little-Green-Guy
Fri Dec 03, 2004 12:47 pm
#12






Brilyn wrote:

< Does the Effectivness of a Tool, or Station Effect Crafting? >


No.


Not at all. In the slightest.







no effect what so ever. so next time you find that guy charging 1 million for his crafting station..make sure to do this; /laugh



... i use a -222299222222.3334433% SW Crafting Station and it makes no difference whatesoever in the end product.




Mucus' " tHe FiNe aNd gRiNd "
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Kniol
Sat Dec 04, 2004 12:31 pm
#13






Little-Green-Guy wrote:





Brilyn wrote:

< Does the Effectivness of a Tool, or Station Effect Crafting? >


No.


Not at all. In the slightest.







no effect what so ever. so next time you find that guy charging 1 million for his crafting station..make sure to do this; /laugh



... i use a -222299222222.3334433% SW Crafting Station and it makes no difference whatesoever in the end product.






/agreed


This has been bantered about in all the crafting forums since Launch day, and there are plausible, but sometimes not believable, arguments on both sides.


I believe Drashk, on the Droid Engineer's forum, did a comprehensive study on this and came to this conclusion, that the quality of the crafting tool and the crafting station makes no difference.


I've never insured a crafting tool, and they are all now a dark red in my backpack, but I still get the same high percentage of great and amazing successes and very low percentage of critical failures as I did when the tools were brand new.


But that's just my opinion, and Hey! I could be wrong! -- Dennis Miller





Kniol Kiodo
Master Shipwright
Master Droid Engineer
Master Artisan (PRE-Vehicle Patch)
Vendors at (4988, -3844), just 1000m N of Moenia, Naboo
Ahazi Galaxy
"Say what you mean. Mean what you say. Do what you said."
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