Shipwright Archive
Thread: Question About The Resources Needed To Master
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Drocyc
Wed Oct 27, 2004 8:14 pm
#1
It has come to my attention that shipwright takes a whole lot of resources to get master, in the stickied thread at the top of the board (the only one up there atm) the author of the thread lists the amounts of each kind of resource you need for master, about 5 million units total. my question is, would it be more resource efficient to just grind the lower level ships, grind a new ship with each skill in that tree, or is it the same either way?
any help is greatly appreciated
any help is greatly appreciated
zineotic
Wed Oct 27, 2004 8:21 pm
#2
Drocyc wrote:
It has come to my attention that shipwright takes a whole lot of resources to get master, in the stickied thread at the top of the board (the only one up there atm) the author of the thread lists the amounts of each kind of resource you need for master, about 5 million units total. my question is, would it be more resource efficient to just grind the lower level ships, grind a new ship with each skill in that tree, or is it the same either way?
any help is greatly appreciated
No regardless of the ship you receive 1xp per 4cpu. You receive a small bump if done in practice mode.
I just grinded tier 1 ships untilI could do tier 2, then 2 to 3, and so on... keeping most everything I made and listing it on my vendor at a very low price (like 1.5cpu)just to get rid of them and recoop part of my grinding cost.
HyprRelative
Thu Oct 28, 2004 10:55 am
#3
Drocyc wrote:
It has come to my attention that shipwright takes a whole lot of resources to get master, in the stickied thread at the top of the board (the only one up there atm) the author of the thread lists the amounts of each kind of resource you need for master, about 5 million units total. my question is, would it be more resource efficient to just grind the lower level ships, grind a new ship with each skill in that tree, or is it the same either way?
any help is greatly appreciated
Well...when crafting reverse engineering tools (I forget the exact name), you get 22xp for 65 resources, which is a better xp ratio than ships. The grind would take longer, but its more economical from a resource point of view.
czarnp
Thu Oct 28, 2004 11:49 am
#4
HyprRelative wrote:
Drocyc wrote:
It has come to my attention that shipwright takes a whole lot of resources to get master, in the stickied thread at the top of the board (the only one up there atm) the author of the thread lists the amounts of each kind of resource you need for master, about 5 million units total. my question is, would it be more resource efficient to just grind the lower level ships, grind a new ship with each skill in that tree, or is it the same either way?
any help is greatly appreciated
Well...when crafting reverse engineering tools (I forget the exact name), you get 22xp for 65 resources, which is a better xp ratio than ships. The grind would take longer, but its more economical from a resource point of view.
While that may be true, I believe you would have a better chance of selling the chassis than you would the tools. The major market for tools will be Shipwrights, who can make them themselves. I see two main benefits to the chassis grind, 1) It is quick 2) You can sell what you make, probably not all of it but some of it. Just my $.02.
Tlk
Thu Oct 28, 2004 11:55 am
#5
you can create the tools in practice mode, and use macros to quickly craft them. From an economical view, it is the better means.
Barb-Wire
Thu Oct 28, 2004 11:58 am
#6
doing it that way is efficient... however just for the 4 level 4 boxes and master it will take you about 60,000 combines at 22xp a pop.
hope you got some good mice.
rexan
Fri Oct 29, 2004 12:14 am
#7
Barb-Wire wrote:
doing it that way is efficient... however just for the 4 level 4 boxes and master it will take you about 60,000 combines at 22xp a pop.hope you got some good mice.
Wow, in that case I think I'll take the extra resource hit and go the 110 combine route with chassis.
xDiggerx
Fri Oct 29, 2004 12:19 am
#8
Do chassis. I kept my grind chassis but only afterI had at least 7 experimental pts...so they are at least still decent. I don't want to send someone out into the cold reaches of space in a garbage barge! Plus doing all the early schems in practice mode gets you that much more xp anyway.
I did the grind to Master Shipwright yesterday, the first day, and at a mellow pace and getting sidetracked to help guildies occasionally, etc.. it took about 6 hours using the chassis method. The resources are the drawback but in terms of time to actually grind the prof it's pretty easy.
Zaket
Fri Oct 29, 2004 12:37 am
#9
rexan wrote:
Wow, in that case I think I'll take the extra resource hit and go the 110 combine route with chassis.
It's worth it to move up to the next chassis level when you can. For example I'm currently 3/2/2/1, so I need 1150k xp to finish. Using steel as an example:
Grinding Tier 3 Ships Only
- 77 ships.
- Total of 1848k steel.
Grinding Tier 4 Ships When I Can
- 10 Tier 3 ships (150k xp) to get Tier 4 using 240k steel.
- Grind 50 Tier 4 ships (1000k xp) to get to Master using 1600k steel
- Total of 1840k steel.
So it takes 8k less steel grinding Tier 4 ships when you can, but more importantly only 60 ships total instead of 77. The absolute numbers will change slightly if you're doing it in practice mode because of the xp bonus you get, but the ratio will stay the same.
TenchiZa
Fri Oct 29, 2004 12:38 am
#10
what resources do the tools take? while im low on one of the resources needed to make chasis in bulk, i jsut might have what is needed to make alot of the tools, so my grind may end evenutally if slower. i'm at work and i cant see schems for sw on swgcraft.com.. .anyone take pity on a poor schlep who has to work :-p for a living?
zineotic
Fri Oct 29, 2004 4:35 am
#11
You're gonna end up using the same amount of resources, just doing it like a snail.
TenchiZa wrote:
what resources do the tools take? while im low on one of the resources needed to make chasis in bulk, i jsut might have what is needed to make alot of the tools, so my grind may end evenutally if slower. i'm at work and i cant see schems for sw on swgcraft.com.. .anyone take pity on a poor schlep who has to work :-p for a living?
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