Shipwright Archive
Thread: Which imperial ships can have 2 gunners?
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zakalex
Fri Sep 23, 2005 10:52 am
#2
The FAQ from the Pilot forum says:
(Tier 4) TIE-Aggressor: 80k Resources ~120k mass [SP: 1 Gun MP:+1] 1 missile
Itet
Sat Sep 24, 2005 12:38 am
#3
but more fun is the Pimp Mobile, the Decimator (Imperial Ace). If the YT-1300 is a dorm room, the NovaCourier is a nice studio Apt., but the Decimator is like taking a date home to your penthouse 
need Ace Pilot to fly it, Ace Pilot (any faction) to Co-Pilot (Droid commands and Pilot special skills), then you get 2 gunners. Everyone onboard gets XP/Prestige. Was fun to learn this in Beta, took a 11xx pilot up to see the Star Destroyer, killed 3 vettes in there, we landed, he was XP capped
he learned to love lvl 5 fighters.
need Ace Pilot to fly it, Ace Pilot (any faction) to Co-Pilot (Droid commands and Pilot special skills), then you get 2 gunners. Everyone onboard gets XP/Prestige. Was fun to learn this in Beta, took a 11xx pilot up to see the Star Destroyer, killed 3 vettes in there, we landed, he was XP capped
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