Shipwright Archive
Thread: Force crafting xps and shipwrights, an insult to shipwrights =(
Thanks!
Message Edited by IIscandar on 05-10-2005 03:24 PM
Message Edited by Buka_Starwalker on 05-10-2005 11:49 AM
if and when they do implement it, it will be on the same level of exchange as architect. A fairly costly conversion, but the upshot of this is your getting the XP just by being a shipwright. No factorying for us.
Along the same lines pilot and prestige XP should convert too
Thanks
EEMAN wrote:
if and when they do implement it, it will be on the same level of exchange as architect. A fairly costly conversion, but the upshot of this is your getting the XP just by being a shipwright. No factorying for us.
Along the same lines pilot and prestige XP should convert too
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Thats really all I want to is to convert that stacked up 300k of SW xps I've had since I mastered SW when SW first came out. Every other crafting class can convert their excess xps to force xps and eventually, slowly over time and during the course of theirnormal day-to-day craftinggain the benefits of increased experimenation or other SW applicable force bonusesfor their profession. But it would be nice to do SOMETHING with these surplus xps and all the wasted xps I'm accruing every week. Every time I craft a ship hull for a customer, I'm thinking of all the force xps that just went out the window. A shipwright shouldn't have to pick up a 2ndary crafting profession to gain force xps.
Message Edited by Buka_Starwalker on 05-10-2005 11:59 AM
But even after being now 0404 in Craft Mastery I have not noticed an increase in my crafting of Ship items.
It just seems the same as before I starting the force grind and was a master shipwright.
At least I haven't had any 'wow' "I'm so much better now" factor.
I'm not even sure that crafting now in a Research Center is helping me with my crafting.
I know they (the Dev's) wanted to keep Space separated from the Ground Game but I wouldn't think it would be like this.
It's not like I craft in space, nor get bonuses to do so.
I guess its' just being able to say "I'm a force crafter" to my customers.
So it just boils down to that we just think the Craft Mastery would help out with Shipwright crafting but no-one has confirmed either it does or doesn't.
.Keg
Master Shipwright
Wanderhome
Buka_Starwalker wrote:
IIscandar wrote:
hey didn't I read this somewhere else ?
Check the the sticky for Shipwright Profession Issues May 2005 there are a lot of issues already presented to the devs including this one. If you'd like to add reasons you feel are not represented for Force Point conversion, please post them there. I'll be doing a new report soon.
Thanks
Hey, the bulleted wording on this point makes it sound rather negative like most SW don't want this? If we can have this I think the wording on this bullet should be changed to something more positive. If a SW doesnt want to be jedi then thats their choice, but as it stands now, SW have NO choice unless we pick up a different crafting profession. So cause a certain segment of SW said they don't want SW to be involved in jedi makes the SW who DO want the bonuses suffer? This doesnt make sense. And what SW in their right mind would turn down an extra +20 to their experimentation if they had the chance?LOL
No force sensitive point conversion
- Some shipwrights prefer that the “jedi” portion of the game not be involved with shipwright at all.
Please note that I said "some" in the point you are referring to, and "many" in the Pro force point conversion part.
Thanks!
Message Edited by IIscandar on 05-10-2005 03:24 PM
EEMAN wrote:Along the same lines pilot and prestige XP should convert too
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There are too many reasons why this should NEVER EVER happen, ill just point at quote in my sig and say.. "NEVAH!"
IIscandar wrote:
hey didn't I read this somewhere else ?
Check the the sticky for Shipwright Profession Issues May 2005 there are a lot of issues already presented to the devs including this one. If you'd like to add reasons you feel are not represented for Force Point conversion, please post them there. I'll be doing a new report soon.
Thanks
Hey, the bulleted wording on this point makes it sound rather negative like most SW don't want this? If we can have this I think the wording on this bullet should be changed to something more positive. If a SW doesnt want to be jedi then thats their choice, but as it stands now, SW have NO choice unless we pick up a different crafting profession. So cause a certain segment of SW said they don't want SW to be involved in jedi makes the SW who DO want the bonuses suffer? This doesnt make sense. And what SW in their right mind would turn down an extra +20 to their experimentation if they had the chance?LOL
No force sensitive point conversion
- Some shipwrights prefer that the “jedi” portion of the game not be involved with shipwright at all.