Shipwright Archive

Thread: Asteroid Quality

Jaissen-Dunan
Thu Jun 02, 2005 2:41 pm
#1

Last night a wingman and I were messing around grabbing toid... And we decided to go to Kessel for some Diamond. Now me being the responsible shipwright that I am, I proposed to him the we both try to locate, out of the three toid chunks in kessel space, which one contained the OQ that was 1000, rather than what I have been getting from here for a week now. Which is 500 OQ. We pulled samples from each and flew to Wookies Gone Wild and checked them out. All samples out of three trips, netted the 500 OQ resource. Has anyone honestly, mined Diamond toid and gotten OQ of 1000? Everytime I have checked the bazzar, and the few k's of it I have in storage, is all 500 OQ.

And this isn't specific only to the Diamond. I have several stacks of toid in excess of 6-9k each which are all 500 OQ. You would think, if there is two different types of OQ, I would have two, seperate smaller stacks of different OQ.

In the toid resources that are 500 OQ, is there plans to release higher? Why are some types 500 OQ and other types of toid, 1000 OQ?

Kinda strange.

Jaissen Dunan
REDSUN
Imperial Ace Pilot
Master Shipwright
Kauri



-----
INFREQUENTfrequency
-----
my previous dj mixes - put this in your browser and smoke it:
www.noitadnuof.com/mixes/
-----
That blast came from those pants. That thing's operational!

Auction drop off vendor "specials" located at 5035, -788 Talus


Slysix
Thu Jun 02, 2005 4:15 pm
#2

Astroid resouce stats, for now, seem to be static.

Rogue03
Fri Jun 03, 2005 7:32 am
#3

are they still bugged for experimentation % though?
Subcriminal
Fri Jun 03, 2005 7:35 am
#4






Rogue03 wrote:

are they still bugged for experimentation % though?





I'd like to know the answer to this Q as well. I haven't tinkered with it since I tried the first time and found they were borked.
Subcriminal
Fri Jun 03, 2005 1:37 pm
#5






the1mouse wrote:

Yes, theexperimentation stuff is still the same.

i.e. the max you can experiment a Large Starfighter Cargo Hold is only 50%, because the roids are lacking one of the required stats.

Message Edited by the1mouse on 06-03-2005 12:12 PM




So in other words, the answer is "No, they have't fixed asteroid resource experimentation issues"...
the1mouse
Sat Jun 04, 2005 12:05 am
#6

Yes, theexperimentation stuff is still the same.

i.e. the max you can experiment a Large Starfighter Cargo Hold is only 50%, because the roids are lacking one of the required stats.

Message Edited by the1mouse on 06-03-2005 12:12 PM



Aria'nrhad LightningRider
HamsterPants, The Big Gay Bothan
Triumph, TheInsultComicDog
-EPF-

Page 1 of 1
Previous Next