Shipwright Archive

Thread: got a question about teir 3 ships available to imps

bountykiller6969
Sat Jul 09, 2005 2:30 pm
#1

I have to admite i am very unhappy i bought the interceptor and the bomber, now i can put all my teir 3 equipment into the bomber but it flies like a brick in mudd, but the incerceptor flies great but i cannot put one teir 3 component into my teir 3 ship?? now i dont expect it to be able to have all the armor and sheild as the bomber but even with tier 2 sheilds and armor i still cannot even put in a teir 3 wepon. now my interceptor has >50k mass and the bomber has like 3 times as much and fully loaded i have like 75k mass left. but why can my teri 3 fighter not have a teir 3 engine and wep?? i understand the RP value of the little scout ship that could but teir 2 weps versus teir 4 mobs kind of sucs i mean i can hit them and follow them fine but i cannot out run them or casue much damage am i just screwd her until i get my jedi starfighter.. also do mp ships turrents default to forward fire? havent had a mp ship so i was just curious casue most of the imp master ships are mp with no weps only missles



Current Profesion Devils advocate.
Treena_Daal
Sat Jul 09, 2005 3:39 pm
#2

Your best bet as an Imperial is to pick up a Heavy TIE Fighter and use that right up to Tier 4, where you can replace it with either a JSF or RG Interceptor. You'll have fewer mass issues with those ships.

Also, try Engine Overload 3 with your TIE Bomber. That helps quite a bit.
SharkBoy007
Sat Jul 09, 2005 7:27 pm
#3






Treena_Daal wrote:
Your best bet as an Imperial is to pick up a Heavy TIE Fighter and use that right up to Tier 4, where you can replace it with either a JSF or RG Interceptor. You'll have fewer mass issues with those ships.

Also, try Engine Overload 3 with your TIE Bomber. That helps quite a bit.





Well, that all depends on the piloting skill


To the OP, no, you're not going to be able to stuff higher level components into an interceptor, but if you're smart and do a little shopping around, you can find some pretty good to damn skippy parts. Something to keep in mind is that an interceptor is a starfighter, so your most important items are going to be your armor, shields and weapon, and at least a pretty decent speed engine (I'd go with anything 75 or higher). The parts I have in my interceptor have made her a force to be reckoned with, and I don't think I have any part in there over level 5 (at most, it has one or two level 5s). Never underestimate lower level components. I've seen lower level components with better stats and lower mass than some higher level components. The reactor is a tier 1 component I looted shortly after I got JTL!


With the reactor, you only need as much juice as all the components need, so build around that. If your ship only needs 10k juice, then you can get away with something that's around that or slightly higher. Anything more is going to be a waste.


For the bomber, load that sucker up with the best armor, shields, weapons and ordnance. You're not going to be doing much in the way of dogfighting anyway, as it's meant to come in and deliver a solid puch. The extra mass is really helpful. My bomber is a heavy hitter, but is so sluggish in one on one fights. I only fly this thing when I have some friends along in starfighters (they take out the smaller ships, I take out the big targets, and this is only good for the pilot missions).


And lastly, it sucks that there's a heavy TIE with 90k mass, but not a heavy interceptor I have no clue why that was added, other than to maybe get Imps flying factional ships (jedi starfighters and grievous' ships are NOT factional, lol). If that was the case, they should have just adjusted the mass on those ships to help push that.


Good luck!





Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
Treena_Daal
Sat Jul 09, 2005 10:08 pm
#4



SharkBoy007 wrote:

And lastly, it sucks that there's a heavy TIE with 90k mass, but not a heavy interceptor



The Royal Guard Interceptor, from the Kashyyyk station quest, has 80k mass rather than the 40k of a normal Interceptor. Is that heavy enough for you?
SharkBoy007
Sat Jul 09, 2005 11:34 pm
#5






Treena_Daal wrote:





SharkBoy007 wrote:

And lastly, it sucks that there's a heavy TIE with 90k mass, but not a heavy interceptor




The Royal Guard Interceptor, from the Kashyyyk station quest, has 80k mass rather than the 40k of a normal Interceptor. Is that heavy enough for you?





Sure, but here's the problem:


When my wifes heavy TIE decays, she can go to our guild shipwright and have him make her another. When my RG Interceptor decays, and I need a new chassis, where am I going to get one? Once it's gone, it's gone. So yeah, there technically "is" a heavy interceptor, it's just not replinishable. And yeah, I'm a pretty good pilot, my ship decay usually happensdue to a crash to desktop while flying and fighting


Message Edited by SharkBoy007 on 07-09-2005 11:35 PM



Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
Doofius
Sat Jul 09, 2005 11:55 pm
#6

Take comfort Mox Shehalis...rumor has it that your Royal Guard Interceptor will never drop below a chassis condition of 10. So you'll have it for a long time. On a side note if this guy is still workin through tier 3 he may not even be able to complete the Royal Guard Interceptor quest with his current setup. I wouldn't know for sure, i'm bugged.
Goraf
Sun Jul 10, 2005 4:53 am
#7

List out what you are trying to fit into the TIE Interceptor and we can give you feedback on it.

The configuration I bundle for tier-3 Imperial pilots contains:

Reactor - Mark I - 1k mass 12k generation
Engine - Mark IV - 13k mass
Booster - Mark I - 540 mass
Shield - Mark IV - 15k mass
Armor - Mark I - 950 mass
Droid Interface - Mark II 1k mass
Capacitor - Mark II 2.4k mass
Weapon - Advanced blaster (green) 14.5k mass

That is just over 50k mass. With REd components (starting with your reward engine), you can open up more possibilities.



Captain Alirc Ec-Ecit
Alliance Ace Pilot
XO 77th "Phoenix" Fighter/Bomber Wing
Valcyn

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