Shipwright Archive
Thread: Which skill tapes do what for experimentation?
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cl0kwerq
Thu Oct 06, 2005 5:40 pm
#1
Chassis Experimentation -Chassis , Armor (Max 12 Points)
WeaponExerimentation - Weapons, Ordinance, and Countermeasures (Max 17 Points)
Engine Experimentation - Engines (Max 17 Points)
Not Tapes for:
Shields
Capacitors
Reactors
Droid Interfaces
Okay does that look right as far as the skill tapes and their bonuses go?
Message Edited by cl0kwerq on 10-06-2005 06:02 PM
Slysix
Thu Oct 06, 2005 5:53 pm
#2
Chassis Experimentation - Chassis and armour
Engine Experimentation - Engines
Weapon Systems Experimentation - Weapons, Missiles and Chaff
Engine Experimentation - Engines
Weapon Systems Experimentation - Weapons, Missiles and Chaff
Message Edited by Slysix on 10-06-2005 09:53 PM
Lotifo
Thu Oct 06, 2005 5:53 pm
#3
cl0kwerq wrote:
Hey all. I've mastered it on one server, but only just started playing around with SW, and am loving it. May have to drop my arch/tailor/merch in favor of SW on my other crafter.
What's got me is I see several types of skill tapes out there to make SW suits with, but I don't know which ones are the most important. If anyone could help me fill in the missing info I would be very happy.
What I've got:
Chassis Experimentation - Affects Chassis , and.... armor
Engine Exerimentation - AffectsWeapons, and.... just engines
There's more tapes you can get as well that I'm missing here.
THanks in advance
The other is Weapon Systems which affect weapons and missles/countermeasures.
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