Shipwright Archive

Thread: Inert Petrochemical Question.

Gunga000
Mon Jan 10, 2005 11:49 am
#1

Will lubricating oil with high OQ be as good as a Polymer that help with MA, OQ and UT? I'm gonna use the Inert Petrochemical in Chassis building. I see more pts for using a polymer as the inert petrochemical and wanted to verify that you are also using that over lubricating oil as your inert petrochemical ingredient.




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1st_Viduus
Mon Jan 10, 2005 12:26 pm
#2

From what I've seen/experienced, using a high OQ Lub will generate a % based on a single stat instead of the combined required; e.g. if it's for hulls and needs 4 stats, oq being 950, then you'll get 95% of your bar from that only available stat.

I haven't done enough with it to confirm that it yeilds better or worse results though, but it certainly doesn't hurt them.



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Gunga000
Mon Jan 10, 2005 12:31 pm
#3

yeah, thats my thinking also.




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Strongbow
Mon Jan 10, 2005 5:49 pm
#4

Ditto....if you have a High OQ Lube, it will give better results than a Polymer with High OQ and other stats that are mediocre



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Gunga000
Mon Jan 10, 2005 6:03 pm
#5

ahh, great thx.




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TomoRainer
Tue Jan 11, 2005 1:22 am
#6

It does only use the OQ stat on lubricating oil, which makes it good for chassis and great for armor.







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Little-Green-Guy
Tue Jan 11, 2005 1:49 am
#7






1st_Viduus wrote:

From what I've seen/experienced, using a high OQ Lub will generate a % based on a single stat instead of the combined required; e.g. if it's for hulls and needs 4 stats, oq being 950, then you'll get 95% of your bar from that only available stat.

I haven't done enough with it to confirm that it yeilds better or worse results though, but it certainly doesn't hurt them.






yes...it works like that for all professions. try and find a great lube and you bypass the secondary stat requirement.



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