Shipwright Archive
Thread: Shipwright flunkies
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certifiedandrew
Thu Oct 28, 2004 10:21 pm
#1
I'm personally kind of amused by the number of people who, prior to JTL going live, said that they would become Master Shipwrights.
I guess they assumed that it would be a simple profession to master, perhaps requiring no more resources than Tailor. I was one of the first to master shipwright on Wednesday, and since then I've received many tells from aspiring shipwrights. They usually go like this:
"Wow you mastered SW fast! How did you do it?"
I grinded through chassis.
"But those require a lot of resources."
Yep. Just under 7 million units.
"WHAT? OMG"
You can earn a lot of that money back by selling the chassis.
"Ok, what do I need?"
If you plan to make real chassis, then you'll need about 4 million steel, 1.6 million ore, and 900k of Inert Petro/Aluminum.
"where can I get that?"
Good luck finding steel and ore for under 6 cpu.
"omfg screw it"
I kind of feel sorry for them. They had no idea what they were getting into, and many of them wasted time and money getting started in something that they couldn't handle.
I think my server has less than 10 MSWs, and I'm certainly feeling the effects of the market influx. I'm getting an insane number of customers.
I guess they assumed that it would be a simple profession to master, perhaps requiring no more resources than Tailor. I was one of the first to master shipwright on Wednesday, and since then I've received many tells from aspiring shipwrights. They usually go like this:
"Wow you mastered SW fast! How did you do it?"
I grinded through chassis.
"But those require a lot of resources."
Yep. Just under 7 million units.
"WHAT? OMG"
You can earn a lot of that money back by selling the chassis.
"Ok, what do I need?"
If you plan to make real chassis, then you'll need about 4 million steel, 1.6 million ore, and 900k of Inert Petro/Aluminum.
"where can I get that?"
Good luck finding steel and ore for under 6 cpu.
"omfg screw it"
I kind of feel sorry for them. They had no idea what they were getting into, and many of them wasted time and money getting started in something that they couldn't handle.
I think my server has less than 10 MSWs, and I'm certainly feeling the effects of the market influx. I'm getting an insane number of customers.
-Redux-
Thu Oct 28, 2004 10:55 pm
#2
I think a lot of people are stunned by the sheer volume of resources needed to craft starships, but to me it makes sense if you consider what you are making. I think there were a lot of aspiring shipwrights that got shot down by the massive resource requirements.
I got my hands on a copy of JtL Thursday and am steadily working my way up to Master Shipwright, but I got slowed down by having to start filling orders already because for some reason they weren't happy with just a chassis. I think the other thing that will slow down some aspiring shipwrights is the need to handcraft all the components.
Personally, I really enjoy that part of it. It really lets me get into what I am doing and really enjoy being a shipwright. I don't play an artisan because I need the money for another toon. I play an artisan because I enjoy being an artisan, and shipwright has added to that enjoyment immensely.
The money is nice, but I can see that I am going to be insanely busy for a while and enjoying every minute of it!
MadcowwithSARS
Thu Oct 28, 2004 11:00 pm
#3
Im not becoming a shipwrite to sell ships, Honestly . I will sell them after My Main and Alt account are master pilots and dont need ships haha. I only am doing shipwrite primarily to supply myself, if that doesnt sound too greedy. Dont get me wrong i love interacting with people and making things for people. Its just too hard sometimes is all.
-Redux-
Thu Oct 28, 2004 11:22 pm
#4
Nothing wrong with crafting just for yourself. Not everyone desires to be a business person.
At least you are able to recognize that you are in it for yourself and not for the business. Nothing annoys me more than finding an empty vendor or a vendor with the same stuff day after day. It is obvious that the person just got a vendor, but really isn't into working at a business.
The demand on shipwrights will take its toll in many ways. I guess it will seperate the shipwrights from the dazed and confused! 
CerionSkydreamer
Fri Oct 29, 2004 1:29 am
#5
heh, I was in beta, knew the resources, could have hoarded, but didn't.
As it stands now, as just a lowly 1/0/1/0 SW, I too can't keep anything in stock.
You certainly don't need to be MSW to make a go at Shipwright. And when people start to realize that the difference between a MSW experimented basic or tier 1 chassis and a 1/0/1/0 SW chassis is practically non-existant, plenty of SW will have business, not just the MSW.
As it stands now, as just a lowly 1/0/1/0 SW, I too can't keep anything in stock.
You certainly don't need to be MSW to make a go at Shipwright. And when people start to realize that the difference between a MSW experimented basic or tier 1 chassis and a 1/0/1/0 SW chassis is practically non-existant, plenty of SW will have business, not just the MSW.
certifiedandrew
Fri Oct 29, 2004 3:44 am
#6
Yeah, I'm aware that some people will become Novice Shipwrights in order to make a few varieties of chassis for easy cash. I plan to secure my customers with not only my great selection, but the original "ship in a bag" which has all that's needed for a fully outfitted ship for new buyers. This will save them 20% off of my already low prices.
This profit loss will really be coming out of the chassis, so it works out in the best way for both parties. They get a great ship for a very nice price and an education on not only what they need, but what's good. I get to secure more happy customers, and the profit loss is negligible, knowing that they'll be back for everything they need.
I'm already being told by many people, "Thank you so much for your fair prices and great stuff! I'm going to recommend you to my friends!" I'm glad to be able to support my server in this way. It's exactly why I became a shipwright.
This profit loss will really be coming out of the chassis, so it works out in the best way for both parties. They get a great ship for a very nice price and an education on not only what they need, but what's good. I get to secure more happy customers, and the profit loss is negligible, knowing that they'll be back for everything they need.
I'm already being told by many people, "Thank you so much for your fair prices and great stuff! I'm going to recommend you to my friends!" I'm glad to be able to support my server in this way. It's exactly why I became a shipwright.
Notatti
Fri Oct 29, 2004 4:21 am
#7
I knew what was needed and still was a bit short on somethings. It took me a couple days ofrunning back and forth to the harvesters to complete SW. Now I'm out millions from the resources I bought and just tired, lol. Anyone else end up with 20 piles of 200 to 1900 steel, aluminum, ore and such, cause I sure did.
Jordan_Karr
Fri Oct 29, 2004 4:22 am
#8
Yeah I laughed my head off as I started to eat through my pack of resouces and I am like wow... good thing I was prepared for this...
I ran out of time for the week to play... *grumble House sitting with out a computer or internet conection grumble*
and I am currently 83k into mastering Shipwright...
the resouces are going to drive a lot of people out of the business... witch is a good thing... Now it just means I have to spend abit of time reharvesting those lost resouces... but with the play style of Shipwright I am ok with that...
RagNoRock5x
Fri Oct 29, 2004 4:53 am
#9
Probly because you grinded.
I gained my SW levels (2,2,2,2) by siting in bestine doing custom orders at 80k for a novice package (chassi and all components 10k off for buing at same time)
Earned 8.5k profit in my 2 days in live.
While you were grinding all the novice pilots wanted there ships made.
Grinding is worthless for SW I belive. Experementation does negligable results. All my components have green-yellow resources, 25%-8% in starting stats.
This satisfys all my costomers. 10CPUfor chassis20CPU for componentsfor imps and nutrals 12 and 25 for you dirty rebs 
d0qtrX
Fri Oct 29, 2004 5:20 am
#10
The SW grind was brutal. Not in terms of time, but in terms of resource consumption. Burning through 26 stacks of steel in a few hours was just.... not right ;(
But I made it, and now I have a lot more storage space, lol.
Ahrwynn
Fri Oct 29, 2004 12:56 pm
#11
I have been so looking forward to JTL just to become a shipwright
Hoarded resourses for weeks....mastered in 4 hours.
Shop is set up and decorated, vendor registered.....
Very reasonably priced...
Where are the hoards beating down the door? 
It would be nice to make boatloads of $$, but just a decent income and a return on my investment would suit me fine.
Excited to start actually building 'ships' instead of grinding chassis...thjo now i'm broke and out of resourses lol...
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