Shipwright Archive
Thread: Master SWs if you have a second?
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Tarlorn
Thu Nov 04, 2004 10:49 am
#1
any way you could let me know the mass ranges for the ships higher than tie interceptor in the imperial stuff...also too all the ties so far could only hold one gun, what do the higher ships carry, can they have more than one gun?,, more than one ordinance? lmk
thanks
thanks
Odan_Pazzmarr
Thu Nov 04, 2004 10:56 am
#2
Check out my guide that is stickied at the top or click on the link in my sig they have a list of general mass and weapon slots for each ship
ShimmeringStars
Thu Nov 04, 2004 10:58 am
#3
Bomber - 190k mass, 2 projectile, 2 missile
Interceptor - 50k mass, 1 projectile, 1 missile
Advanced - 65k mass, 2 projectile, 1 missile
Aggressor - 150k? mass, 2 projectile, 1 missile
Oppressor - 130k? mass,2 projectile, 3 missile
Decimator - 500k mass,2 projectile, 3 missile
I don't recall the Aggressor and Oppressor mass numbers off the top of my head, but if you want to confirm, I'm sure there's a sticky at the top of the forum.
Zaket
Thu Nov 04, 2004 11:01 am
#4
ShimmeringStars wrote:
Aggressor - 150k? mass, 2 projectile, 1 missile
Oppressor - 130k? mass,2 projectile, 3 missile
Aggressor is 120k, Oppressor is 150k. The Aggressor I believe is a multi-person ship and has its second blaster in a turret (someone correct me if I'm wrong) .
Tarlorn
Thu Nov 04, 2004 11:02 am
#5
thanks alot all, why does the interceptor only have one gun?!?!
is it just me or are the rest of the ships way more powerful than the imp stuff?
is it just me or are the rest of the ships way more powerful than the imp stuff?
Malitevv
Thu Nov 04, 2004 11:06 am
#6
the other ships have a lot more mass than the imperial ones and can hold more stuff. but the imperial ones handle a lot better. I have to decelerate my dunelizard to 40% throttle in order to turn as fast as a typical TIE is able to turn at nearly full speed.
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