Shipwright Archive

Thread: Thats It, I'm Done.

Sytem
Wed Jan 05, 2005 3:16 pm
#1

I was so excited when I first became a shipwright. I think this profession is/can berewarding and exciting. But, I have to quit it. I simply don't have the time to craft all ships/components by hand, and I'm also sick of looting better components than what I can craft. I am a casual player, I can only spend 1-2 hours a day, sometimes less, online. With lack of true factory support and looted components being better than crafted ones, I'm just going to stop the grind. Cause to be honest, it does feel like a grind. 90% of my orders were of the same type..reactors with high energy...and so on. Very few were truly custom orders. I will hold on to the profession for nowin hopes that it gets the attention it deserves.
Rhysen
Wed Jan 05, 2005 3:38 pm
#2






Sytem wrote:

I was so excited when I first became a shipwright. I think this profession is/can berewarding and exciting. But, I have to quit it. I simply don't have the time to craft all ships/components by hand, and I'm also sick of looting better components than what I can craft. I am a casual player, I can only spend 1-2 hours a day, sometimes less, online. With lack of true factory support and looted components being better than crafted ones, I'm just going to stop the grind. Cause to be honest, it does feel like a grind. 90% of my orders were of the same type..reactors with high energy...and so on. Very few were truly custom orders. I will hold on to the profession for nowin hopes that it gets the attention it deserves.







Don't ask why, but I dropped Shipwright when I was at 4334. I'll blame it on the Vasarian Brandy shooters I was drinking off that Twi'lek dancer's leg. I'm regrinding Shipwright now and am at 4114, earning the creds to buy grinding resources while using my harvesters to exploit high quality resource spawns. As such, my shop is not really open to the public (and I'm having another Twi'lek dancer remodel the store atm).


What I am doing, though, is some custom work for the people I know and I'm finding that pretty satisfying. Like a friend of mine was having trouble getting past one of his missions in with his current Tie/In. So I went over his ship and equipment component by component, rebuilding a ship from the chassis up. The final product was a ship with twice as much armor. twice as much shield strength, higher shield regen rate andbetter weaponrythan what he was using. He completed the mission with ease as soon as he went back up. That type of personal attention I could never give every customer and I wouldn't try to do so. It was very time consuming, involving several attempts crafting the chassis/components to get the best possible results and shoehorn an elephant's foot into a glass slipper. But it wasfun to help out a friend like that. And the items that weren't up to spec, I stored for later sales. They weren't Amazing/Amazing quality construction. But they were of high enough quality to offer for sale to the general public.


Take smaller bites. Work with a small set of your customer base, trying to help them squeeze the most out of their ship while slowly building your vendor stock. Make small quantity schematics of the best subcomponents you're currently capable of making and running off some in a factory so you're not trying to do 2 crafting sessions (or 4-6 if striving for top quality) for a single final component. Try to build relationships with the low-tiered pilots, as it'll be difficult for you to be able of offering any components desirable by a higher tiered pilot.


And don't try to keep a fully stocked shop while you're still progressing through the Shipwright tree. Those components won't be your potentially best products. There's no sense in burning yourself out trying to keep them stocked.

Sytem
Wed Jan 05, 2005 3:55 pm
#3






Rhysen wrote:





Sytem wrote:

I was so excited when I first became a shipwright. I think this profession is/can berewarding and exciting. But, I have to quit it. I simply don't have the time to craft all ships/components by hand, and I'm also sick of looting better components than what I can craft. I am a casual player, I can only spend 1-2 hours a day, sometimes less, online. With lack of true factory support and looted components being better than crafted ones, I'm just going to stop the grind. Cause to be honest, it does feel like a grind. 90% of my orders were of the same type..reactors with high energy...and so on. Very few were truly custom orders. I will hold on to the profession for nowin hopes that it gets the attention it deserves.







Don't ask why, but I dropped Shipwright when I was at 4334. I'll blame it on the Vasarian Brandy shooters I was drinking off that Twi'lek dancer's leg. I'm regrinding Shipwright now and am at 4114, earning the creds to buy grinding resources while using my harvesters to exploit high quality resource spawns. As such, my shop is not really open to the public (and I'm having another Twi'lek dancer remodel the store atm).


What I am doing, though, is some custom work for the people I know and I'm finding that pretty satisfying. Like a friend of mine was having trouble getting past one of his missions in with his current Tie/In. So I went over his ship and equipment component by component, rebuilding a ship from the chassis up. The final product was a ship with twice as much armor. twice as much shield strength, higher shield regen rate andbetter weaponrythan what he was using. He completed the mission with ease as soon as he went back up. That type of personal attention I could never give every customer and I wouldn't try to do so. It was very time consuming, involving several attempts crafting the chassis/components to get the best possible results and shoehorn an elephant's foot into a glass slipper. But it wasfun to help out a friend like that. And the items that weren't up to spec, I stored for later sales. They weren't Amazing/Amazing quality construction. But they were of high enough quality to offer for sale to the general public.


Take smaller bites. Work with a small set of your customer base, trying to help them squeeze the most out of their ship while slowly building your vendor stock. Make small quantity schematics of the best subcomponents you're currently capable of making and running off some in a factory so you're not trying to do 2 crafting sessions (or 4-6 if striving for top quality) for a single final component. Try to build relationships with the low-tiered pilots, as it'll be difficult for you to be able of offering any components desirable by a higher tiered pilot.


And don't try to keep a fully stocked shop while you're still progressing through the Shipwright tree. Those components won't be your potentially best products. There's no sense in burning yourself out trying to keep them stocked.






I understand what you are saying, but here is the thing... Making all the parts for a "custom" order ship takes about 20 minutes. Thats from the first time you are contacted by the customer to the last part that is crafted. It takes a few minutes alone for the customer to tell you what he/she wants. I simply dont have the time for this. Like I said, I can only spend, at the most, 1-2 hours a day in this game.. I dont want 1/2 or more of that time looking at a crafting station.


I did alot of changes before my final deccision was made.. I stopped making novice ships and mark 1 parts, cause I felt that if I was going to spend alot of time crafting, I might as well make stuff that cost more. Ibecame a mastershipwrighton Oct 27th, the same day I took up the pilot profession, but I'm only a 1-1-1-1 pilot. So I decided that I needed to get out more...lol The best thing for me to do is to stop selling ships/components, and start playing the game. I ended up selling my entire stock, which wasnt much,to a friend lastnight.


Kalano
Wed Jan 05, 2005 9:45 pm
#4






Sytem wrote:





Rhysen wrote:





Sytem wrote:

I was so excited when I first became a shipwright. I think this profession is/can berewarding and exciting. But, I have to quit it. I simply don't have the time to craft all ships/components by hand, and I'm also sick of looting better components than what I can craft. I am a casual player, I can only spend 1-2 hours a day, sometimes less, online. With lack of true factory support and looted components being better than crafted ones, I'm just going to stop the grind. Cause to be honest, it does feel like a grind. 90% of my orders were of the same type..reactors with high energy...and so on. Very few were truly custom orders. I will hold on to the profession for nowin hopes that it gets the attention it deserves.







Don't ask why, but I dropped Shipwright when I was at 4334. I'll blame it on the Vasarian Brandy shooters I was drinking off that Twi'lek dancer's leg. I'm regrinding Shipwright now and am at 4114, earning the creds to buy grinding resources while using my harvesters to exploit high quality resource spawns. As such, my shop is not really open to the public (and I'm having another Twi'lek dancer remodel the store atm).


What I am doing, though, is some custom work for the people I know and I'm finding that pretty satisfying. Like a friend of mine was having trouble getting past one of his missions in with his current Tie/In. So I went over his ship and equipment component by component, rebuilding a ship from the chassis up. The final product was a ship with twice as much armor. twice as much shield strength, higher shield regen rate andbetter weaponrythan what he was using. He completed the mission with ease as soon as he went back up. That type of personal attention I could never give every customer and I wouldn't try to do so. It was very time consuming, involving several attempts crafting the chassis/components to get the best possible results and shoehorn an elephant's foot into a glass slipper. But it wasfun to help out a friend like that. And the items that weren't up to spec, I stored for later sales. They weren't Amazing/Amazing quality construction. But they were of high enough quality to offer for sale to the general public.


Take smaller bites. Work with a small set of your customer base, trying to help them squeeze the most out of their ship while slowly building your vendor stock. Make small quantity schematics of the best subcomponents you're currently capable of making and running off some in a factory so you're not trying to do 2 crafting sessions (or 4-6 if striving for top quality) for a single final component. Try to build relationships with the low-tiered pilots, as it'll be difficult for you to be able of offering any components desirable by a higher tiered pilot.


And don't try to keep a fully stocked shop while you're still progressing through the Shipwright tree. Those components won't be your potentially best products. There's no sense in burning yourself out trying to keep them stocked.






I understand what you are saying, but here is the thing... Making all the parts for a "custom" order ship takes about 20 minutes. Thats from the first time you are contacted by the customer to the last part that is crafted. It takes a few minutes alone for the customer to tell you what he/she wants. I simply dont have the time for this. Like I said, I can only spend, at the most, 1-2 hours a day in this game.. I dont want 1/2 or more of that time looking at a crafting station.


I did alot of changes before my final deccision was made.. I stopped making novice ships and mark 1 parts, cause I felt that if I was going to spend alot of time crafting, I might as well make stuff that cost more. Ibecame a mastershipwrighton Oct 27th, the same day I took up the pilot profession, but I'm only a 1-1-1-1 pilot. So I decided that I needed to get out more...lol The best thing for me to do is to stop selling ships/components, and start playing the game. I ended up selling my entire stock, which wasnt much,to a friend lastnight.








If you only got a couple of hours max, crafting might not be the best way to go for you. Crafting does take time, you could do it, but you would have to do each step on day at a time. I do crafting on a very casual basis, i do have a lot more time on my hands than you, but i do it slowly so i don't burn out, and learn what i can and really can't do, but thats how i like playing.



_______________________________________________________________________

Blah, Blah, Blah, Yackity, Smackity. Its all the same bull, just new packaging

Ithorians do it in stereo - Ikkoso Ylise

So long, and thanks for all the fish.
MonsofoLexius
Wed Jan 05, 2005 11:32 pm
#5






Rhysen wrote:




Don't ask why, but I dropped Shipwright when I was at 4334. I'll blame it on the Vasarian Brandy shooters I was drinking off that Twi'lek dancer's leg. I'm regrinding Shipwright now and am at 4114, earning the creds to buy grinding resources while using my harvesters to exploit high quality resource spawns. As such, my shop is not really open to the public (and I'm having another Twi'lek dancer remodel the store atm).






QFE and /rofl!!!!!!!!



But hey I dod almost the same thing went master (not giving it up) but I just craft for myself and a few friends now.


I'd be carefull as its 5.6 million reasources to master. I'd hang on to it for a while and see what happens in a few months.





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TrellFalco
Thu Jan 06, 2005 4:26 am
#6

Rhysen send me an email in game I can hook you up with about 400k grinding steel 1cpu. Send it either to T'rell or Leech. Actually better yet I will sell for .5 cpu since I re-read your post.

Message Edited by TrellFalco on 01-06-2005 03:31 AM



T'Rell Falco~Mos Deep
Professions completed=32
Unlocked 06/25/04 00:40
100 Badges aquired
Leech Master Shipwright
4Bidden
Fri Jan 07, 2005 1:30 am
#7






Sytem wrote:

I was so excited when I first became a shipwright. I think this profession is/can berewarding and exciting. But, I have to quit it. I simply don't have the time to craft all ships/components by hand, and I'm also sick of looting better components than what I can craft. I am a casual player, I can only spend 1-2 hours a day, sometimes less, online. With lack of true factory support and looted components being better than crafted ones, I'm just going to stop the grind. Cause to be honest, it does feel like a grind. 90% of my orders were of the same type..reactors with high energy...and so on. Very few were truly custom orders. I will hold on to the profession for nowin hopes that it gets the attention it deserves.






Sorry to see you go.. You have brought up goodpoints of whats wrong with the shipwright profession. This profession requires a huge amount of resources, and requires several different types i.e. gas, metal, ore, chem, radioactives.I suspect that many, like yourself, will be dropping shipwright for the reasons you've pointed out. Good luck to you.



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