Shipwright Archive
Thread: What are you all charging for RE'd components?
personally , Id charge no less then a million.
heres why:.
1.) Obtaining of L6 or L8 reward engine requires going upa pilot tree. Usually need these for speed. (if its a 1 time drop quest engine, the price goesup cause you can't get another one)
2.) The looting of parts. Finding one with high yaw, another with high pitch, another with low drain, low mass, etc etc.
Both of which take alot of time, and effort. To make a truly kick arse engine, it could take you a few weeks (even months) of farming parts to find the select choices you want.
This is asuming, *I* did all the work.
If the pilot came to me with the parts in hand, id do it for nothing.
Message Edited by Ducimus on 06-29-2005 05:58 PM
I haven't really found a specific formula (still working on that) but here's the gistofwhat I do...
I RE in pretty big batches - we're talking upwards of 1000 parts at a time - so I'll set benchmarks for each part. Like capacitors with over 30 recharge, reactors with at least 10k generation, etc.
After everything is RE'd, everything below the set benchmark gets thrown to the chassis broker. Everything above it gets divided into ranks based on stats. I set a minimum price for the lowest parts, then work my way up.
Recently, I set the min at 20k and went up 10k per rank. I think I went a little low though - most of that stuff sold out over the weekend.
Anyway, just tinker around with pricing and you'll find something that'll work for you.
Which sucks, since I'm trying to get a replacement for my current 70/72.6/69.9 pre-nerf L6.
The only stats not locked down are mass (got a 9154 mass pre-RE, but I wanna beat Tomo's) and the abnormally-high yaw.
Message Edited by KaylBreinhar on 06-29-2005 11:11 PM
I was selling based on component certification level, so basically he is what I was using:
lvl 1 - $1,000 (lvl 1 component * lvl 1 cert)
lvl 2 - $2,000 (lvl 2 * 1 cert)
lvl 3 - $3,000 (3*1)
lvl 4 - $8,000 (4*2)
lvl 5 - $10,000 (5*2)
lvl 6 - $18,000 (6*3)
lvl 7 - $21,000 (7*3)
lvl 8 - $32,000 (8*4)
lvl 9 - $45,000 (9*5)
lvl 10 - $50,000 (10*5)
As you can see this isn't a very good return for the number of items that go into the RE process so I have doubled all of these prices, lvl 5 would now be $20,000 and lvl 10 would now be $100,000. This is a little better but still may be low as I have a hard time keeping my vendor stocked.
thanks for the great replies, now i have no guilt about upping my prices a bit hehe
Dadoum,
Ihave a bark on one of my vendors offering to buy loot and I also get some help from my guild (they've been great about getting space parts) other than what I get myself - that's where all my parts come from. It's still not quick though - I don't RE very often, but when I do it's pretty much everything I've saved for a good month or more. ![]()
Storage is actually the least of my problems now. I have a storage vendor in my basement and I have a high enough item limit that I've only maxed that vendor out once. I just price my storage stuff based on level for easy sorting.
Oh, and back on topic here... I try to avoid charging based on part level. Obviously, part level does matter and the higher the level the more parts involved, but I've had numerous times where I end up with a level 2 capacitor that is quite a bit better than a level 4. Seems silly to charge more for a level 4 part with inferior stats just because it took a few extra parts to make...
But that is just me.
i used to sell my RE (lvl x lvl)x 2 k
ex: lvl 6 -> 36 x 2k = 72000
36000 is cash i shoulad have earned with chassis dealer.
rest is my wage for time, vendor cost and benefits.
NOW:
since i can craft good comp, but re are still better, iincreased a bit my prices.
Moreover, it doesn t give a lot of REd stuff on the bazar