Shipwright Archive
Thread: For those MSWs has anyone noticed.....
I never did any serious testing about this, so don't take my word for it. But it sure looks like that.
Drusan wrote:
What race are you? Sullustan or Ithrorian? If so, then crafting items not included in one of the categories that you have bonuses in will result in what you're seeing.
Experimentation and Assembly are two different things.
Since I craft so many items a day, I go for the quick approach of using as many points as possible in each experimentation. For example, when crafting a speed engine, my first experiment will have as many points on the speed line as possible. The second experiment will have a point or two on speed (whatever is needed to cap it, with the rest split between YP and R. Quick and effective. Typicallu, I end up throwing away less 1 in 10 because of bad assembly or experimentation. (I never sell components with poor assembly results or sub-optimal experimentation.)
However, for armour, capacitors and reactors I have to stick to using 3 or 4 points at a time or I end up with many, many less-than-optimal outcomes. As many as 1 in 3 are unsellable if I use the fast method.
Zeddd
I have a wookiee MSW and I've had the harshest failures with Capacitors and Weapons. The key to triggering a poor experiment is using more than 4 points per attempt. If I stick with 3-4 points per click, I'm greats and amazings across the board, with a rare crit fail and an ultra-rare good success.
I've never had less than a great success on Elite POB components, ever.
JanuHull wrote:I've never had less than a great success on Elite POB components, ever.
Don't jinx it!
Zeddd
Message Edited by Zedzuada on 06-30-2005 10:34 AM
Zedzuada wrote:
JanuHull wrote:
I've never had less than a great success on Elite POB components, ever.
Don't jinx it!
Zeddd
Message Edited by Zedzuada on 06-30-2005 10:34 AM
I don't, believe me. Pyollian Cake, Research Center, a live chicken offered in sacrifice and an officially condemned-by-PETA rabbit's foot are all in attendance when doing POB stuff.
With a crate of subcomponents in your inventory, and ready crafting resources in hand, this is how I craft each particular component---
Armor is by far the trickiest-and has to be a coding quirk. If you want to get all greats or amazing in on the average 20-25 out of a crate of subcomnents, I use 1 exp dot on the armor, the another, then its normally safe to max the rest of the armor line.
Boosters -very rarely any critical fail or any success other than amazing or great-always immediately throw in as many points as I want. Same with weapons. No pattern and rarely a critical failure.
Capacitors - In either Energy or Recharge -one point into the appropriate category-the as many points as you want.
Droid Interfaces-See Armor explanation above-I usually experiment on DI speed.
Engines-as manypoints as I want wherever. Occasionally a critical failure.
Reactors-one point into energy then as many points as you want.
Weapons-as many points as you want in whichever stat-rarely a critical failure