Shipwright Archive

Thread: How are these RE Blasters?

Bucke-Thead
Fri Jul 01, 2005 4:50 pm
#1

Been saving a stack of weapons and decided to make a couple today...

This is the one for my crimson TIE (working on a second to twin in my JSF/Grievous): Level Seven made with the Kashyyyk CPG reward blaster as the base (Finally got rid of the nasty firing animations)

And this one is for my heavier ships: Level 10 using the starmap reward and sure packs a punch!

I am working on similar twins for both of these... L7 for the JSF/Grievous, and another L10 for my POB's and Krayt

Anyways, I am happy enough, just wondering where there is room for improvement on my next ones



= Bekah Cudet =
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MMKia
Fri Jul 01, 2005 5:16 pm
#2

very nice cannons. I didnt get to beat your lvl 7 in mass but the dmg is 3.2k. My Xwing has 3 of the ionic cannons with 3.2, 3.0, and 2.7k dmg (screwed up the last one cause i was half sleep)




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Golrok
Sat Jul 02, 2005 9:38 am
#3

Nice rate of fire on purple blaster. I have RE 8 cannon that slightly more powerful than but its not as fast.

Bucke-Thead
Sat Jul 02, 2005 11:19 am
#4



Golrok wrote:
Nice rate of fire on purple blaster. I have RE 8 cannon that slightly more powerful than but its not as fast.


Well I wanted a nice L7 for the mass. Now I have my Reward shields (down to 28K mass) and my starmap engine (28K mass too iirc) in it. I can cram those in my Crimson Tie along with some basic kit (L2 reacor, L2 Booster, L1 Capacitor, L1 DI) and can play with overload 4's all day long

Cruising around 1330, boosting to almost 1600, it's a pretty mean machine



= Bekah Cudet =
Master Shipwright +2 Engines, +2 Weapons systems
-1030 1200 Cultist Refuge, Dantooine

YOU ARE SCARED LIKE FAT CHICKEN??
Click here to be put out of your misery

Cphopp
Sat Jul 02, 2005 12:00 pm
#5

aye nice mass on both



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OrizCore
Sat Jul 02, 2005 3:38 pm
#6

I got lucky and my Pre RE-ED Ionic Pulse is 3031 Damage. It will RE to about 3.2k



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