Shipwright Archive
Thread: Which lvl's of which parts are better RE'd than crafted?
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Alristico
Mon Jul 04, 2005 9:29 am
#1
is there a list or guide somewhere? I'm wondering how many mid level components I've sold to the chassis dealer that I probably should have kept. And I'm planning on going shipwright soon so I want to start hording the right parts.
Alristico
Mon Jul 04, 2005 9:55 am
#3
Boca wrote:
horde themall to RE![]()
I'll probably end up doing that if I can create enough storage space but what I really want to know is which parts are better sold as RE'd thancrafted. I don't want to waste my time trying to RE, for example,a good level 7 boosterif the crafted versions are better.
OrizCore
Mon Jul 04, 2005 10:12 am
#4
odd numbered capicators, engines, and boosters you can just junk right away and sell because the crafted ones are 99% of the time better. Otherwise everything else is pretty much worth keeping.
Alristico
Mon Jul 04, 2005 10:49 am
#5
OrizCore wrote:
odd numbered capicators, engines, and boosters you can just junk right away and sell because the crafted ones are 99% of the time better. Otherwise everything else is pretty much worth keeping.
thanks, thats exactly the type of answer I waslooking for.
zaphb
Mon Jul 04, 2005 2:53 pm
#6
yes that thread is a goldmine
its my favorite read and I find myself coming back to it more than five times a day on space intensive days
its my favorite read and I find myself coming back to it more than five times a day on space intensive days
PaladinX333
Mon Jul 04, 2005 7:32 pm
#7
OrizCore wrote:
odd numbered capicators, engines, and boosters you can just junk right away and sell because the crafted ones are 99% of the time better. Otherwise everything else is pretty much worth keeping.
My God if I did that I would have 30,000 parts in storage instead of just 500 or so.
Pondafarr
Tue Jul 05, 2005 4:23 am
#11
I'm thinking i'm going ot have to place 4 or 5 vendors in my house, just to store parts. containers just aren't cutting it...
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