Shipwright Archive
Thread: Prices question
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venfka
Mon Jul 04, 2005 4:25 pm
#1
Ok...so I've seen pricing scemes like 10/20/40/80/160 with missles and launcher priced accordingly.
What is everyones idea of pricing on missle/counter-measure launchers and their ammunition?
idolatry
Mon Jul 04, 2005 5:27 pm
#2
Well, those prices are about 20-25 CPU, so a Mark IV Proton Launcher should come out around 100k credits, with 50k credits per ammo pack.
I'd neverexpect to see ammo packs selling for that much, so mine are priced around 4 CPU, so 10k for packs of Mark IV Protons.
venfka
Mon Jul 04, 2005 7:26 pm
#3
So would you say that 20-25 cpu is pretty standard for all components and chasise?
idolatry
Mon Jul 04, 2005 9:50 pm
#4
Don't know about standard
Depends on the server, depends on what other SWs are charging etc.
I was talking about components, you'll never see chassis selling for that kinda cash. Chassis would be closer to 2-6 CPU, depending on how many you want to sell.
Shadwe
Tue Jul 05, 2005 4:25 am
#6
Biggest problem with expendables missles or chaff is the amout of resources required.
To make a run of 1000 (40 factory crates of 25) Mark IV missles requires 2 million steel and 500k High Grade Polymetric Radioactive.
The better the quality of the stat's used the more missles you get per pack and the more damage they do.
The problem is no one wants to pay 625k per crate on my vendor but IF I sell those same resources on trade forums I can get 10 CPU.
To make a run of 1000 (40 factory crates of 25) Mark IV missles requires 2 million steel and 500k High Grade Polymetric Radioactive.
The better the quality of the stat's used the more missles you get per pack and the more damage they do.
The problem is no one wants to pay 625k per crate on my vendor but IF I sell those same resources on trade forums I can get 10 CPU.
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