Shipwright Archive
Thread: Are tractor beams bugged?
Flying a M-22 Krayt, have an Mk III mining laser and have tried in a few slots, but can't get the tractor beam to work.
Is it bugged? They not work specifically on the M-22? Or am I just screwing something up?
Thanks in advance for the answers.
No, they aren't bugged.
But - if you put it in the turret slot it will only work if player controlled (and I've always found turretted tractors to be a little dodgy even with a player in there)
It will be invisible and 'fire' from the other gun slots unless they are invisible too (not sure what will happen then)
best to use "toggle tractor beam" and to remove the beam from the gun groups so you leave it on while mining.
Red-Dwarf wrote:No, they aren't bugged.
But - if you put it in the turret slot it will only work if player controlled (and I've always found turretted tractors to be a little dodgy even with a player in there)
It will be invisible and 'fire' from the other gun slots unless they are invisible too (not sure what will happen then)
best to use "toggle tractor beam" and to remove the beam from the gun groups so you leave it on while mining.
Once again, you are on it. Thanks Red!
Turd_Ferguson523 wrote:
Red-Dwarf wrote:No, they aren't bugged.
But - if you put it in the turret slot it will only work if player controlled (and I've always found turretted tractors to be a little dodgy even with a player in there)
It will be invisible and 'fire' from the other gun slots unless they are invisible too (not sure what will happen then)
best to use "toggle tractor beam" and to remove the beam from the gun groups so you leave it on while mining.
Once again, you are on it. Thanks Red!Works great now.
One more question, what are the 'glowing', 'ancient' and 'oddly shapped' asteroid chunks for?