Shipwright Archive
Thread: +25 Chassis Experiment
Page 1 of 2
CutterHoly
Mon Jun 06, 2005 3:05 pm
#2
lol just got one more again. Chassis experiment. Worth anything?
darthfodder
Mon Jun 06, 2005 3:22 pm
#4
I would guess not to much considering that you point all the points into mass reduction and with good resources you can cap out this stat. The other stats imo are negligable considering you get beat down to your hitpoints and you are one or two shots away from death anyway. However for beginers it might be nice.
Onari
Tue Jun 07, 2005 1:52 am
#7
well to be honest its not worth that much in itself as the above poster mentioned, but I guess you could sell it and make alot since the less educated SW will go "ummm +25" and their wallet will spring open.
Sank_Rata
Tue Jun 07, 2005 2:08 am
#8
i agree. Chassis exp is pretty useless. Every SW exp "chassis mass" to the max. "Chassis hitpoint" is a minor interest. As we just have those two lines to exp for chassis....
weapons, engines...attachment are much more amazing!
I would pay100k or 150k, no more.
Keep looting and get others sw attachment. You would sell it more than 10 millions (for +25 bonus)
Reek12
Tue Jun 07, 2005 2:14 am
#9
I dunno, if you get a good success on an experimentation, 2 extra points could possibly save you and allow you to max it out. I'd pay a few mil for a tape like this.
Consulate
Tue Jun 07, 2005 7:15 am
#10
(Ship) Armor is also affected by Chassis Experimentation I've found, could make thata little bit more useful.
Message Edited by Consulate on 06-07-2005 10:15 AM
MMKia
Tue Jun 07, 2005 7:18 am
#11
Consulate wrote:
(Ship) Armor is also affected by Chassis Experimentation I've found, could make that a little bit more useful.Message Edited by Consulate on 06-07-2005 10:15 AM
youre kidding me. lol
Consulate
Tue Jun 07, 2005 7:22 am
#12
What, about chassis exp affecting armor or making the CA more useful? 
I've acquired +10 worthChassis Experimentation tapes, and I now have 11 points to experiement on armor instead of the standard 10 now, so I'm assuming that's where it's coming from, not to mention chassis and armor fall in the same category on the shipwright skill tree.
As for making it more effective, well I dunno
But there are more than just 1 place to experiment on armor (that are useful), like armor and mass.
MMKia
Wed Jun 08, 2005 7:50 am
#13
Consulate wrote:What, about chassis exp affecting armor or making the CA more useful?I've acquired +10 worth Chassis Experimentation tapes, and I now have 11 points to experiement on armor instead of the standard 10 now, so I'm assuming that's where it's coming from, not to mention chassis and armor fall in the same category on the shipwright skill tree.As for making it more effective, well I dunnoBut there are more than just 1 place to experiment on armor (that are useful), like armor and mass.
Best news ive heard. 1k armor 4.8k mass here i come!
Page 1 of 2