Shipwright Archive

Thread: Ok funny story about how i became shipwright

Nezodon
Fri Jun 10, 2005 5:49 am
#1

My alt is a master smuggler/BH and of course pilot and my main is a jedi.


I decided since i wasnt a full templated jedi and it served me well to drop some of my old combat skills to lower my cl level so i decided since im a master pilot and love flying why not at least respec into shipwright and make some components for my mining ship and yt-1300 while i can.


Anyways i have been playing shipwright making all i can and customising my ships and RE equipment and i have to say i dont think im going to continue to take jedi skills im having way more fun as a shipwright, so many things to experiment on so many options and choices to makeby far the best crafting professions their is.


I know there is a stigma about respec'ing into a profession, though i must say all i respec'ed into is 4000 for obvious reasons, i would never have found this profession if ididnt do it this way and im pleased i did now my Y-8 has awesome components in it much higher than ive seen on sale so far on my server and i look forward to getting my YT-1300 sorted out.


Ididnt believe shipwright could be so much fun.




Jorrai Takkori
Elder jedi
Force explorer

jawmuppet
Fri Jun 10, 2005 7:22 am
#2

Woot! Welcome to SW I, personally love it, it can be alot of work if you try to keep a vendor stocked, but if its just to make ships/parts for yourself and friends, it great



Play the Game, not the Forums!!

Colonel Pancito Law - LAW Councilman

Idak - MBH

Gom - Gimp Jedi Master
IIscandar
Fri Jun 10, 2005 7:30 am
#3

Yeah some will be resentfull since the expense of becoming a master shipwright can be great. I say the more shipwrights the better at least for now.
Welcome to the shippy club.
RebalMarineHunter
Fri Jun 10, 2005 7:46 am
#4






IIscandar wrote:

Yeah some will be resentfull since the expense of becoming a master shipwright can be great. I say the more shipwrights the better at least for now.


Welcome to the shippy club.





Yeah, but if there becomes too many active shipwrights the devs will think "Hmm, FOTM, SW must be way to uber, we better nerf em".


So, next thing you know we will be getting accuracy penalties, damage penalties, by being a SW you get a -5 to CL and a revoke to all jedi/fs skills if you have them. We'll get nerfed nerfed nerfed until the community becomes 50% of what it is and then get "Shipwright revamp" in order to make it fun again.


Oh wait.... bah.


No, really, SW is a blast. Great fun thinking of all those people flying with my hand made goods, very respectable profession IMO. Its a little challenging and great fun.



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Joshua Theo
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Black Rose Industries, Shipwright - South Coronet 159 -5490
Nezodon
Fri Jun 10, 2005 7:53 am
#5

Thx for the warm responce


I love being able to spend time getting the perfect resources and then deciding how to spend the experimentation points with so many options /drool, being a master pilot im in component heaven.





Jorrai Takkori
Elder jedi
Force explorer

IIscandar
Fri Jun 10, 2005 8:26 am
#6






RebalMarineHunter wrote:




Yeah, but if there becomes too many active shipwrights the devs will think "Hmm, FOTM, SW must be way to uber, we better nerf em".





Actually, I think the decision to have no full factory support was a good step to keeping the numbers of shipwrights balanced.
Kalano
Fri Jun 10, 2005 9:07 am
#7






IIscandar wrote:





RebalMarineHunter wrote:




Yeah, but if there becomes too many active shipwrights the devs will think "Hmm, FOTM, SW must be way to uber, we better nerf em".





Actually, I think the decision to have no full factory support was a good step to keeping the numbers of shipwrights balanced.






Agreed. I think it also added to a bit of the fun of being a SW. You never have that fear that you can't compete cause of mass producers. I wonder if the other crafting professions would be better off if they had the limited factory support like us?



_______________________________________________________________________

Blah, Blah, Blah, Yackity, Smackity. Its all the same bull, just new packaging

Ithorians do it in stereo - Ikkoso Ylise

So long, and thanks for all the fish.
EdOWar
Fri Jun 10, 2005 10:59 am
#8






Kalano wrote:






IIscandar wrote:





RebalMarineHunter wrote:




Yeah, but if there becomes too many active shipwrights the devs will think "Hmm, FOTM, SW must be way to uber, we better nerf em".





Actually, I think the decision to have no full factory support was a good step to keeping the numbers of shipwrights balanced.






Agreed. I think it also added to a bit of the fun of being a SW. You never have that fear that you can't compete cause of mass producers. I wonder if the other crafting professions would be better off if they had the limited factory support like us?





I don't think the Armorsmiths would agree with that, lol. The way AS works now, it essentially has 'limited' factory support, and it sounds like most of them hate that part of it. I know that WS would be next to impossible to do with only limited factory support.


Slim Vargo, Corbantis


Treena_Daal
Fri Jun 10, 2005 11:12 am
#9



IIscandar wrote:
Yeah some will be resentfull since the expense of becoming a master shipwright can be great.



I haven't seen that. I, too, respeced into shipwright. Not because of the cost so much as because of the grinding. I hate grinding. I started out as a Dancer, which wasn't so bad because while I was "grinding", I was also holding conversations with people and generally having fun. But when the respec opened to everything, I pretty much knew where I was going. I love crafting, I just hate the pointless grinding. So I respeced, and I'm having a blast with it. Everyone I've talked to has been very friendly, and no one has given me a hard time about respecing into it at all. That's actually one of the reasons I stayed. I was considering going BH (not for the hunting Jedi part, but because my character is a Bounty Hunter anyway, just without the skills), but listening to them whine and complain about anyone who respeced into the profession turned me off from that. Shipwright is nothing like they are. You guys have been completely awesome the entire time. Thanks!
Kalano
Sat Jun 11, 2005 12:59 am
#10






EdOWar wrote:





Kalano wrote:






IIscandar wrote:





RebalMarineHunter wrote:




Yeah, but if there becomes too many active shipwrights the devs will think "Hmm, FOTM, SW must be way to uber, we better nerf em".





Actually, I think the decision to have no full factory support was a good step to keeping the numbers of shipwrights balanced.






Agreed. I think it also added to a bit of the fun of being a SW. You never have that fear that you can't compete cause of mass producers. I wonder if the other crafting professions would be better off if they had the limited factory support like us?





I don't think the Armorsmiths would agree with that, lol. The way AS works now, it essentially has 'limited' factory support, and it sounds like most of them hate that part of it. I know that WS would be next to impossible to do with only limited factory support.


Slim Vargo, Corbantis







well, we had a many SW that hated the limited factory support to, but we seem to managed and grow. I just was wondering, not proposing. But yeah, i can see and do understand your point. never found any fun in WS or AS, not like SW. My second true love that now exceeds my first, pistoleer.



_______________________________________________________________________

Blah, Blah, Blah, Yackity, Smackity. Its all the same bull, just new packaging

Ithorians do it in stereo - Ikkoso Ylise

So long, and thanks for all the fish.
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