Shipwright Archive

Thread: A simple idea with big results....

Ionscout
Mon Sep 19, 2005 6:30 am
#1

I apologize ahead of time if im duplicating an effort.

IDEA: Each ship chasis has a unique modifier (bonus) to a ship system. Example: X-Wing = Enhanced damage output, YT-1300 = Enhanced Shields, Firespray = Increased Rate of fire, and so on.

It could be experimented on during creation ( using the desperatly worthless Chassis experimentation skill ).

Players could adjust their preference or use of ships based on their innate strenghts.

Very basic in concept, but thought I'd toss it out there.



Cai'bek - Master Bounty Hunter / Master Combat Medic / Carbs 0400 / Imperial Ace (Inqusition SQ) Colonel (RET) / Smugglers Alliance ACE (Active)

All winnings / drops to Vendor:Near Jabbas Palace -6698 -5927.

To deliver you unharmed -relatively so- is the primary requirement for collecting the bounty that was posted on you. If you try starving yourself, you will be force-fed. I'm not known for being gentle about that sort of thing."
-Boba Fett- Pg 49 "The Mandalorian Armor":
AhrienTerrik
Mon Sep 19, 2005 6:37 am
#2

This would be a great idea if the less used chassis got the more desired mods, like the Y-wing getting the improved damage.





Please, deliver any items I buy to my "Astilleros AT - Ventas al publico" vendor. Naboo 6620 -4324

Ahrien Terrik, Master Smuggler & Master Shipwright (12/17/17 points).
Ko'yi Sacure, Light Jedi.
Allison Terrik, Master Doctor (original account, CANCELLED due to SOE turning medics into clerics)
AhrienTerrik
Mon Sep 19, 2005 6:39 am
#3



Ionscout wrote:
It could be experimented on during creation ( using the desperatly worthless Chassis experimentation skill).




BTW, the worthless chassis experimentation skill is what allows you to experiment the mass on the chassis. There is a few ships that don't care about mass (namely the PoB ones) but I would hardly say the Chassis experimentation skill is worthless.

Oh, it's used for armor too...





Please, deliver any items I buy to my "Astilleros AT - Ventas al publico" vendor. Naboo 6620 -4324

Ahrien Terrik, Master Smuggler & Master Shipwright (12/17/17 points).
Ko'yi Sacure, Light Jedi.
Allison Terrik, Master Doctor (original account, CANCELLED due to SOE turning medics into clerics)
Catman-Does
Mon Sep 19, 2005 7:31 am
#4



AhrienTerrik wrote:


Ionscout wrote:
It could be experimented on during creation ( using the desperatly worthless Chassis experimentation skill).




BTW, the worthless chassis experimentation skill is what allows you to experiment the mass on the chassis. There is a few ships that don't care about mass (namely the PoB ones) but I would hardly say the Chassis experimentation skill is worthless.

Oh, it's used for armor too...





Ohhhhh! I tried looking in the FAQ but couldn't find it:

If Chassis Experimentation also works on armour.

What do the Weapon Systems and Engine experimentations ones relate to?

Cheers





>>>>>>>>>>>>>>>>>>>>>>>>>>> <<<<<<<<<<<<<<<<<<<<<<<<<<<
Catman Does Catius
Dark Jedi Imperial Colonel Droid Engineer & Shipwright
>>>Leader of STEALTH, an Imperial/Neutral Guild on Naboo<<<
>>Shopping Centre -7345 1060 --- Offers Vendor -7349 1054<<
"So instead of sticking to the thing that our players really love,
we start changing it. And now we?re alienating the players
playing our game, losing our subscribers."- Jeff Hickman

Starstrider6
Mon Sep 19, 2005 7:37 am
#5






AhrienTerrik wrote:
This would be a great idea if the less used chassis got the more desired mods, like the Y-wing getting the improved damage.





How about the Y-Wing getting better manuverability instead? The Y-Wing Longprobe does nasty damage right now, not exactly a nimble ship however.






Scottee Atien
Master Shipwright - Chimaera
For a great deal on all your starship needs, buy my vendors a drink in the Raven Cantina 803, 1289 in Sunset Beach, Naboo. Please offer all auction winnings to Scottee's Starship Enterprises
...has mastered the Pilot profession
AhrienTerrik
Mon Sep 19, 2005 8:12 am
#6



Starstrider6 wrote:


AhrienTerrik wrote:
This would be a great idea if the less used chassis got the more desired mods, like the Y-wing getting the improved damage.


How about the Y-Wing getting better manuverability instead? The Y-Wing Longprobe does nasty damage right now, not exactly a nimble ship however.






The Y-wing is a bomber, it shouldn't be nimble.

We are talking about something that may give you an incentive for piloting some underused ships, not about something that negates the inherent maluses of the chassis. If you can experiment a 150K mass ship to have the same maneuverability than a 60K mass ship, who would fly an A-wing? (I bet there's somebody out there that still flies the A-wing).





Please, deliver any items I buy to my "Astilleros AT - Ventas al publico" vendor. Naboo 6620 -4324

Ahrien Terrik, Master Smuggler & Master Shipwright (12/17/17 points).
Ko'yi Sacure, Light Jedi.
Allison Terrik, Master Doctor (original account, CANCELLED due to SOE turning medics into clerics)
AhrienTerrik
Mon Sep 19, 2005 8:14 am
#7



Catman-Does wrote:

Ohhhhh! I tried looking in the FAQ but couldn't find it:

If Chassis Experimentation also works on armour.

What do the Weapon Systems and Engine experimentations ones relate to?

Cheers




Chassis experimentation: Chassis, Armor and Armor subcomponents
Engine experimentation: Engine and Engine subcomponents (no boosters)
Weapon Systems experimentation: Weapons (the Tractor Beam is a weapon) and Weapons subcomponents, Countermeasures (launchers and packs), Ordnance (launchers and packs)





Please, deliver any items I buy to my "Astilleros AT - Ventas al publico" vendor. Naboo 6620 -4324

Ahrien Terrik, Master Smuggler & Master Shipwright (12/17/17 points).
Ko'yi Sacure, Light Jedi.
Allison Terrik, Master Doctor (original account, CANCELLED due to SOE turning medics into clerics)
Catman-Does
Mon Sep 19, 2005 8:18 am
#8

Cheers /tipHat

Was hoping one of them worked on shields and the weapon systems helped with capacitors





>>>>>>>>>>>>>>>>>>>>>>>>>>> <<<<<<<<<<<<<<<<<<<<<<<<<<<
Catman Does Catius
Dark Jedi Imperial Colonel Droid Engineer & Shipwright
>>>Leader of STEALTH, an Imperial/Neutral Guild on Naboo<<<
>>Shopping Centre -7345 1060 --- Offers Vendor -7349 1054<<
"So instead of sticking to the thing that our players really love,
we start changing it. And now we?re alienating the players
playing our game, losing our subscribers."- Jeff Hickman

Jagged-F3l
Tue Sep 20, 2005 4:56 am
#9






Ionscout wrote:
I apologize ahead of time if im duplicating an effort.

IDEA: Each ship chasis has a unique modifier (bonus) to a ship system. Example: X-Wing = Enhanced damage output, YT-1300 = Enhanced Shields, Firespray = Increased Rate of fire, and so on.

It could be experimented on during creation ( using the desperatly worthless Chassis experimentation skill ).

Players could adjust their preference or use of ships based on their innate strenghts.

Very basic in concept, but thought I'd toss it out there.




You'll never see this for one important reason: balance. The devs feel that this is their control to keep the space game balanced. However, many pilots would argue otherwise with the introduction of the quest reward ships by RotW.



010101010101010101010101010101010101010101010101010101010101Jagged' Fel
0101010101
0101010101010101010101010101010101
0101010101010101"The Oppressor"
010101010101
010101010101010101010101010101010101
010101010101
010101
010101010101010101010101010101010101010101010101
010101
01010101
01010101010101010101010101010101010101010101
01010101
010101
010101010101010101010101010101010101010101010101
010101
0101
0101010101010101010101010101010101010101010101010101
0101
0101
0101010101010101010101010101010101010101010101010101
0101
01
01010101010101010101010101010101010101010101010101010101
01
01
01010101010101010101010101010101010101010101010101010101
01
01
01010101010101010101010101010101010101010101010101010101
01
0101010101010101010101010101010101010101010101010101010101
01
0101010101010101010101010101010101010101010101010101010101
01
0101010101010101010101010101010101010101010101010101010101
01

Page 1 of 1
Previous Next