Shipwright Archive

Thread: Whats a good way to grind Shipwright?

NamesWithTN
Sun May 22, 2005 5:58 pm
#1

Anyone have any contributions to a good fast way to grind shipwright, like what objects to make and such, which trees to go up first?



-=Corbantis=- Mourgram Rein [JUDGE]


My purchases can be dropped off to -327 -5492 the Garage Sale - Everything must go vendor on Corellia just outside Coronet.
CommTampers
Sun May 22, 2005 6:21 pm
#2

First, harvest as many resouces as you can. Then build chassies chassies chassies chassies. Get chassies 4 first. The T4 chassies will scale your other branches very quickly.



Lieutenant Bon ~ Sabre 4 ~ Captain of the Midnight Blue~ Field Doctor
EnFERn0
Mon May 23, 2005 6:02 am
#3

/respec

cheaper as well



-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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YukonPete
Mon Jun 06, 2005 4:24 pm
#4

Agreed Chassis 4 and tons of resources!



Skyine Talles
Master Trader: Structures Concentration


(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)

Vendors @ 1000m North of Keren Starport.

Sarlacc Shipyards .
woody4077
Tue Jun 07, 2005 6:42 pm
#5

I'M WITH THE OTHER PEOPLE

SHIP CHASSIS' WILL BE YOUR BEST OPTION



"check the calendar this is not befriend a loser week"
bonnie(disneys kim possible)

"why is this the only house in texas without a gun?"
reba mcentire(reba)

""that wizard's just a crazy old man"

"id rather kiss a wookie"

"i don't beileve it; that is why you fail"

"free us or die"

"you were the chossen one"

"your clones are impressive"

"feel don't think"
ravingbantha
Tue Jun 07, 2005 8:29 pm
#6

grind out master architect and then respec tomorrow, will save you a ton of cash. Can be done in the same ammount of time, with about 1/20th the cost
oWsCloned
Tue Jun 07, 2005 8:43 pm
#7

It takes something like 4.5 million units of resources to grind out shipwright. If you have the resources it takes about 45 minutes to master. However, if you're starting out you're probably not going to have that. So get the best harvesters you can afford and go for the highest concentration resource spawns you can find. Don't worry about quality as it won't really matter till you're master SW. Go for quantity over quality. Sell the chassis you grind out on a vendor or bazaar to pay for the harvesting costs. When you get enough cash upgrade your harvesters.



(gggggggggggWnn[[[Diomedes]]]nnXggggggggggg)
Sthenelus Dieses- Master Shipwright/Master Artisan/ Master Merchant
Antacy- Master Smuggler/ Master Doctor
Jub Jub- Master Stupid
Br-10n
Tue Jun 07, 2005 8:56 pm
#8

Personally, I just stayed with with the tier 1 (tier 2?) chassis that used the basic resources. Saved me from burning up my stocks of fiberplast, iron, etc, and made them in practice mode. The chassis market is pretty much saturated, if you keep every chassis you make, it'll take you years to sell them all, unless you just dump them at a fraction of the cost. You'll probably want to keep 2-3 of each type at each tier, but the need for dozens of each kind is long gone.



Sekundar Lapsus

Bria/Corellia

= Teras Kasai Master - Master Shipwright - Almost CorSec Ace Pilot =
woody4077
Wed Jun 08, 2005 3:37 pm
#9

yeah at this point there are far to many shipwrights



"check the calendar this is not befriend a loser week"
bonnie(disneys kim possible)

"why is this the only house in texas without a gun?"
reba mcentire(reba)

""that wizard's just a crazy old man"

"id rather kiss a wookie"

"i don't beileve it; that is why you fail"

"free us or die"

"you were the chossen one"

"your clones are impressive"

"feel don't think"
IIscandar
Wed Jun 08, 2005 3:49 pm
#10



woody4077 wrote:
yeah at this point there are far to many shipwrights





Actually there are far too many making mostly chassis or only parts for themselves from what I've seen. There are not enough making components for the masses if you ask me.
chyenfel
Thu Jun 09, 2005 4:38 am
#11






IIscandar wrote:





woody4077 wrote:
yeah at this point there are far to many shipwrights







Actually there are far too many making mostly chassis or only parts for themselves from what I've seen. There are not enough making components for the masses if you ask me.





I agree with you there. Its not easy to run a well stocked shipwright vendor. Even just taking custom orders I have to reject customers from time to time since I dont want to spend the whole day crafting.


Giving advice to the customers is a main part of shipwright and thats what I like most about it. You can really help people even if they dont buy anything in the end.




Anirul Kynes
Imperial Colonel, DSD
Shipwright Vendor near Theed at -5340, 3313


u962281
Tue Jun 14, 2005 3:34 pm
#12


Gonna be spendy if you want to do it natural. I did, with 20 lots and all the harvestors already in my possession, maintenance alone will break most banks. (If you plan on buy the resources, even at 2 cpu or so, it's gonna be in the 10 million cr range.


But someone already said it. Go Master Architect and use your token respec. Way cheaper and easier, if you don't care about nasty comments you'll get from those of us that did that horrible, horrendous resource chase...



If I recall from hologrinding days, Architect is all about Gungan Heads...





Altre Monserrat - Elder Bounty Hunter (nee MBH/Master Pistoleer)
Aaden Monserrat - Elder Jedi
Borrola - Master BioEngineer/Master Rifleman (retired by the NGE)
Tyke Destin - Elder Master Shipwright (retired by the NGE)
sirvivalist
Tue Jun 14, 2005 4:19 pm
#13

Grind out master ID in about 3 hours, respec.


I have (well, had) a quadruple master entertainer (ID/Dance/Musician/Ent) on Wanderhome. Since I didn't think that I would get beyond my novice elite combat box on one alt and out of my novice profs on anotherdue tothe changes in the CU, my general lack of funds to buy all new weapons, and the fact that it is only a "sometime server" for me, I ground out MBH and Master Smuggler on one toon and Master Doc/MCM on the other over the course of two days by sitting in the ID tent running an /accept macro on my ID and training as I advanced. You could do this by paying a Master ID to help you if you don't already know one who would be willing to help. The great thing about ID is that it uses fewer SP to master so you can drop fewer skills on your way to master, and that you won't be wasting a ton of resources in a crafting grind. With the upcoming 'Token Respec' you would only be able to do this once, so plan accordingly or be an ID forever


To keep this on-topic in the SW forum, I respecced my 4x Entertainer to Master ID/Master Tailor/Master Shipwright


I chose Tailor and SW because both can be done casually without the need for great resources, as long as I pretty much just use SW for RE purposes, and see a real Shipwright for chassis/components.


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