Shipwright Archive
Thread: Experimental Blasters Bugged?
Message Edited by Dronayus on 06-13-2005 07:11 AM
Hmmm...I'd attempt a "Full Scan" from the launchpad and try again. If the problem persists, then you should submit a bug using the /bug command.
I'm at a loss to help you here, as I am not witnessing the same behavior. I wonder if it is localized to your server?
Im running my M22t with 2 of these guns and a re'ed one and they work real good so I dont think its a bug. Make a new one to test out and if it dosent work give it to another pilot to test maybe?
I have a L10 experimental blaster that doesn't work in any ship I have.
I have a L9 experimental blaster same status.
I was pissed after RE'ing both guns and now they don't work.
**Update**
Got the guns to work. Well, i guess after the server had a chance to rest, she came back up and i went into space with the guns installed (still in the state they were before, installed in the ship and not firing) and they fired with no problems. I really cant explain how this happen, very odd and strange. But thx for all the replies and help. Guess this teaches the server not to stay up late and get drunk and party all night.