Shipwright Archive

Thread: CAs 5 or 10 pts?

RabidDoozer
Thu Jul 28, 2005 6:11 pm
#1

Sry looked in the FAQ and didn't see it but then I'm half blind. So for weapons experimentation CAs is it +1 or +2 exp points when you have a 10 point piece of clothing on and also is that just weapons systems or does that include shields also?



KeziShao-Long Live the Empire Vendor WP 5900 -5092, Moenia Naboo



idolatry
Thu Jul 28, 2005 6:16 pm
#2

We have:


Weapon Systems Experimentation (just weapons)

Chassis Experimentation (which does armour as well)

Engine Experimentation


+1 Experimentation point per +10 Experimentation, up to a maximum of +25 Experimentation (which grants +2 Experimentation Points).



-------------------------------------------------------------------------
Eliane Quickblade - "You can't take the sky from me..."
Elder Shipwright/Master Pilot - Imperial 6th Wing Forums

...Pilot is the alpha class
BlkHwkDwn
Thu Jul 28, 2005 8:36 pm
#3

WS exp includes missile sand launchers right?



Alamar Radoki
Rebel Jedi Knight
Arrakeen, Naboo
ARES
Canceled Account: Expires April 22, 2006 It was fun, it isn't anymore
idolatry
Thu Jul 28, 2005 8:47 pm
#4






BlkHwkDwn wrote:
WS exp includes missile sand launchers right?





I don't know.



-------------------------------------------------------------------------
Eliane Quickblade - "You can't take the sky from me..."
Elder Shipwright/Master Pilot - Imperial 6th Wing Forums

...Pilot is the alpha class
Bowoci
Thu Jul 28, 2005 8:47 pm
#5






BlkHwkDwn wrote:
WS exp includes missile sand launchers right?





Yep



Bowoci ~ Elder Enemy of the Republic ~
Peele Notoo ~ Medic ~
Ymina ~ Master Shipwright - +2 Engine/Chassis/Weapon Exp ~
Notoo Shipyards - New Justice, Lok - West of the Shuttle
-I support crafting in SWG!

BlkHwkDwn
Thu Jul 28, 2005 9:01 pm
#6

cool, still trying to assemble a suit myself



Alamar Radoki
Rebel Jedi Knight
Arrakeen, Naboo
ARES
Canceled Account: Expires April 22, 2006 It was fun, it isn't anymore
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