Shipwright Archive
Thread: Ex combatant used /repsec to become a shipwright
If you have 9 lots, I would probably do 7 mineral, one gas, one chemical. Have a couple extra harvesters of each kind in reserve, so if there's not any really great gas but there's some really good inert petrochem available, you can maximize your lot usage.
Personally, I ONLY mine minerals and buy the chemicals and gasses as necessary. But if you want to mine everything yourself, that's what I would do.
1) power for other harvesters
2) High Grade Polymetric Radioactive used to make subcomponents - it will always be in shift on 1 planet so you can harvest it to use for subcompnents and to run other harvesters.
The follow are all used in subcomponents;
Fermionic Siliclastic Ore
Conductive Borcarbitic Copper
Perovskitic Aluminum
Crystallized Bicorbantium Steel
High Grade Polymetric Radioactive
Gravitonic Fiberplast
Unstable Organometallic Reactive Gas
Not including the asteroid resources needed for RotW expansion items.
BUT you will need steel, steel and a few of the other resources and some more steel.
Thanks alot guys for the replies.
Im not really going after a "profit" I'm just doing it for fun for now. I did get a little merchant incase I do plan on really getting into selling.
Ogoun, I'm on Kauri, would you mind me poping you on my friends list and asking some questions from time to time? I will try not to be too bothersome ![]()
I know everyone is giving out advise on how to harvest and such, but my advise is to new shipwrights is not to mine anything unless it's good. Here's what I do.
I have as many heavy harvesters as I do lots for mineral, chemical, gas, radioactive. If something uber spawns, dump everything on a 75%+ deposit. That stockpile should last you a while unless it's steel. If it's uber steel, you drop all your lots on it and take out resource contracts with other miners for more. You will burn through steel so fast you'll want to buy as much as you can afford. I know you said this was to be a recreational thing so maybe you won't need that much. I move a lot of units and it's nothing to burn through 3-5 stacks of steel a week on components and it's really nothing to burn through at least 5 stacks a week in missiles. Oh don't use your best stuff for missiles. Something above average is good for missles but not high quality. I prefer 750-800 quality for those.
The thing you have to ask yourself is how serious are you about this? Is this going to be a business or do you just want to make stuff for your friends and yourself? If it's just you and your friends, it makes much more sense to just buy your resources. If it's going to be a business, being able to mine an uber spawn is essential to keeping costs down. And when something good isn't in spawn, drill on something you can sell. When I'm not on something I'm going to use I drill something I can grab a decent price on. This way I can offset my resource costs with a decent resource income from mining. I work with a resource dealer on my server to do this and it works out very well for both of us. So if I'm using a 10 cpu steel and going through 500k a week, I'd be out 5mil. If I can mine 1mil for something I can get 5 cpu for, I've just nullified my resource cost for steel.
Hope that helps.
Tangle wrote:
I know everyone is giving out advise on how to harvest and such, but my advise is to new shipwrights is not to mine anything unless it's good. Here's what I do.
I have as many heavy harvesters as I do lots for mineral, chemical, gas, radioactive. If something uber spawns, dump everything on a 75%+ deposit. That stockpile should last you a while unless it's steel. If it's uber steel, you drop all your lots on it and take out resource contracts with other miners for more. You will burn through steel so fast you'll want to buy as much as you can afford. I know you said this was to be a recreational thing so maybe you won't need that much. I move a lot of units and it's nothing to burn through 3-5 stacks of steel a week on components and it's really nothing to burn through at least 5 stacks a week in missiles. Oh don't use your best stuff for missiles. Something above average is good for missles but not high quality. I prefer 750-800 quality for those.
The thing you have to ask yourself is how serious are you about this? Is this going to be a business or do you just want to make stuff for your friends and yourself? If it's just you and your friends, it makes much more sense to just buy your resources. If it's going to be a business, being able to mine an uber spawn is essential to keeping costs down. And when something good isn't in spawn, drill on something you can sell. When I'm not on something I'm going to use I drill something I can grab a decent price on. This way I can offset my resource costs with a decent resource income from mining. I work with a resource dealer on my server to do this and it works out very well for both of us. So if I'm using a 10 cpu steel and going through 500k a week, I'd be out 5mil. If I can mine 1mil for something I can get 5 cpu for, I've just nullified my resource cost for steel.
Hope that helps.
This is exactly what I needed. At first, I'm going to make my own ships, but I'm thinking of making a go at actaully being a dealer. I really appreciate the advice, and this sets me totally in the right direction.
/deepbow