Shipwright Archive
Thread: fs crafting xp convert for shipwright if you agree please sign or post improvement^^
HiroBlack wrote:
I can only speak for myself, but I in no way want Shipwright to be part of a viable path towards Jedi.
This community already struggles with pricing and profits. I can only imagine that Jedi grinders would just dump chassis after chassis on the market at 1cpu or less. After all, it would only make sense to try to make some money off of the end product, and producing chassis in bulk is the fastest way to gain XP.
Sorry, I'm sure you're a nice guy with good intentions, but this is just about the worst idea I have ever heard suggested. It is bad enough that people are whipping grenades around in an effort to become more attuned to the life force of the universe, which is just plain silly. Having power levelers craft starships as a path to uberness would seriously destablize the market, which is more than just silly - it could drive the real shipwrights out of business, and possibly even out of the game completely.
Not everything in SWG should be about becoming a Jedi. It is just my opinion, but I like our role in the scheme of things just the way it is.
Actually, I had an idea for that here, but no one ever responded
Basically, it involves removing XP from chassis, and revamping how much xp is required for our entire profession. Grinding Master will still be viable, using shipwright for FS will be as good as option as any other crafting prof, and chassis might be come sellable (oh, no!).
Message Edited by Loki_Ashaman on 04-01-2005 10:52 AM
Loki_Ashaman wrote:
Actually, I had an idea for that here, but no one ever responded
Basically, it involves removing XP from chassis, and revamping how much xp is required for our entire profession. Grinding Master will still be viable, using shipwright for FS will be as good as option as any other crafting prof, and chassis might be come sellable (oh, no!).
Message Edited by Loki_Ashaman on 04-01-2005 10:52 AM
So if you switch from grinding chassis to grinding components, wouldn't that just drive the price of components down? Creating an even less profitable situation than we have now when competing against looted and RE'd items?
I'll say it again, not everything in SWG should be about becoming a Jedi.
HiroBlack wrote:
Loki_Ashaman wrote:
Actually, I had an idea for that here, but no one ever responded
Basically, it involves removing XP from chassis, and revamping how much xp is required for our entire profession. Grinding Master will still be viable, using shipwright for FS will be as good as option as any other crafting prof, and chassis might be come sellable (oh, no!).
Message Edited by Loki_Ashaman on 04-01-2005 10:52 AM
So if you switch from grinding chassis to grinding components, wouldn't that just drive the price of components down? Creating an even less profitable situation than we have now when competing against looted and RE'd items?
I'll say it again, not everything in SWG should be about becoming a Jedi.
Have weapon prices gone down because of FS grinding weaponsmiths? What about armor? I'm not after Jedi, I'm after FS crafting for the sake of crafting, not a glowstick. I'd like to trade the xp I've built up keeping my vendors stocked and outfitting my friends ships.
If FS was instituted with chassis giving xp, yeah the market would go nuts because it would be an extremely fast method. Remove the chassis xp and if FS was allowed,the market will not explode because there are faster methods out there.