Shipwright Archive
Thread: If your not in space you will never make it as a SW!!!!!!!!
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teanmili
Fri Apr 01, 2005 10:07 am
#1
I have found going up in groups leads to most of my sales if you see someone spaming they need help in space go help ..It is likely there will be more than just 2 going up use this as an oportunity to sell your Items . I have noticed you cant wait for people to find your vendor and most just addignore in cnet so that is pointless.I have 20-25 regulars and a lot of referals from them , SW has made me rich I can make as much as 10mil in a week withought selling any firesparay chasis . So stop complaining and sell your product .
"Success is determined by the comitment of the individual behind the product"
P.S. Find a guild that grinds faction in space its a cant miss oportunity!!!!
Dezrick
Fri Apr 01, 2005 5:32 pm
#2
Getting business is not the only reason to be in space. If you don't configure and fly the ships, how can you judge the best way to build your components?
I have 3 characters and each is in a different pilot faction, that way I get to test all the ships and I've learnt a lot in doing it. You can read all the tips here, like the value of yaw and pitch over speed, the benefit of high recharge rate over raw capacitorenergy, the strength of a longer burn over booster speed; but until you actually experience them you won't really understand them.
Of course its always nice to get a new customer by flying with them, it forms a bond that is hard to replace.
Message Edited by Dezrick on 04-02-2005 12:33 AM
Rowgue
Sun Apr 10, 2005 10:52 pm
#3
Agree 100%.
Shipwright and pilot go together like peanut butter and jelly. (especially since pilot costs no SP)
You have already mentioned a few of the reasons this is true, but there are a couple of more as well. When you do go up and help people in combat (or just go up yourself to do some flying and see how a ship performs) you can earn some good cash and pick up free loot that you can sell to the chasis dealer for a quick buck or save for RE'ing. This can help immensly for the people that are still trying to get their business up and running and are struggling to make enough profits to sustain a decent level of production.
ELAzalin
Mon Apr 11, 2005 2:18 am
#4
Dezrick wrote:
Getting business is not the only reason to be in space. If you don't configure and fly the ships, how can you judge the best way to build your components?
I have 3 characters and each is in a different pilot faction, that way I get to test all the ships and I've learnt a lot in doing it. You can read all the tips here, like the value of yaw and pitch over speed, the benefit of high recharge rate over raw capacitorenergy, the strength of a longer burn over booster speed; but until you actually experience them you won't really understand them.
Of course its always nice to get a new customer by flying with them, it forms a bond that is hard to replace.
Message Edited by Dezrick on 04-02-2005 12:33 AM
Well i dont fly and I make great stuff... and btw your answer to your question is intelligence.... thats how I can judge the best way to build components
Shadow-Walker
Mon Apr 11, 2005 2:44 am
#5
/agree also,
I spend most of my time in space getting loot and making new contacts.
Players always asking for help and thats the best time to chat and offer your sevices.
Jagged-F3l
Mon Apr 11, 2005 5:27 pm
#6
teanmili wrote:
I have found going up in groups leads to most of my sales if you see someone spaming they need help in space go help ..It is likely there will be more than just 2 going up use this as an oportunity to sell your Items . I have noticed you cant wait for people to find your vendor and most just addignore in cnet so that is pointless.I have 20-25 regulars and a lot of referals from them , SW has made me rich I can make as much as 10mil in a week withought selling any firesparay chasis . So stop complaining and sell your product .
"Success is determined by the comitment of the individual behind the product"
P.S. Find a guild that grinds faction in space its a cant miss oportunity!!!!
While my shipwright is a pilot, I don't agree with this statement at all. A good shipwright listens to their customers, knows what questions to asks, and feeds this back into the crafting of components.
I have also found demand for ships and components to be very dependent on the server. Thus, I would say that your lucky to be a server that still has a demand high enough that allows you make the kind of revenue that you're making.
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