Shipwright Archive

Thread: force conversion rate

hamhamthe3rd
Wed Oct 27, 2004 2:43 am
#1

at what ratio do you feel it,this profession,should convert?
Andori-UK
Wed Oct 27, 2004 5:18 pm
#2

well if crafting is 4:1 and arch is 5:1 im guessing it will be a 1-:1 conversion but would like to see it at around 6:1 ot 7:1 to make up for the enourmous resources used.


Andori


oh the question was what would i like hehe simple 1:1 8)
Radnog
Wed Oct 27, 2004 5:28 pm
#3

arcitect is like 35:1. With both profs needing lots of resources, I would guess it would be near that also.



Radnog Krod - Bounty Hunter / Master CarbineerColonel of the Imperial Armed Forces"Show no mercy, your mark will not show you any. KILL or be KILLED"
PetaByte32
Wed Oct 27, 2004 11:05 pm
#4

I would rather they had no conversion rate at all. If they get the conversion rate, then they would get the FS crafting bonuses. If they got that then pilots would get vehicle control. From there it is just a short hop, skip, and jump to jedi getting bnuses in space.


Tyranus





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Niacia
Thu Oct 28, 2004 1:55 am
#5

I would like to have a conversion rate, that is worse then Architect. Shipwright should not be worthwhile for Jedi grinding, but there should be some conversion rate, so I am not wasting all those excess XP after hitting master.

Regards

Niacia
EvilHomerSimpson
Thu Oct 28, 2004 4:18 am
#6

I'm willing to bet my FS crafting skills will work on SW. Having no xp conversion rate is silly and the slippery slope argument used is nonsense. The Devs don't have to give vehicle control b/c of XP conversion, they're not the same thing.



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00over0
Thu Oct 28, 2004 8:57 am
#7






PetaByte32 wrote:

...If they got that then pilots would get vehicle control....

Tyranus






Your vehicle control is your hand.



-----
Etragahl (Former Jedi, Now SOE Slave)
Tal'Ira (Former Creature Handler, Now SOE Slave)

Dear SOE Developers, can I have some of what your smoking??
Tiaga
Thu Oct 28, 2004 12:34 pm
#8

I'm not sure that's the same slippery slope. Shipwright is more a ground game profession than a space one. It's just part of the space expansion because it's designed to support pilot. It isn't much different than any other crafting profession.

But don't take my word for it. Go look how many skill points pilot takes vs how many shipwright takes. Shipwright is more part of the ground game (Skill points) than space (Different limitation)



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Rypht
Thu Oct 28, 2004 12:46 pm
#9

I've been to the village earlier tonight, no shipwright conversion was available.



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