Shipwright Archive

Thread: Styx are the current percent bonuses on RE items bugged or intended?

Ditolus
Thu Dec 09, 2004 2:32 pm
#1

aahhh thank u for clearing that up
ImaTwilek
Thu Dec 09, 2004 7:19 pm
#3






Theodis_Darkstar wrote:
It's 1% per Mark, not per level.




According to Friday Feature: Getting Started with Shipwright:


Reverse Engineering


A new concept to SWG, Reverse Engineering adds a whole new dimension to crafting. With this ability, shipwrights are able to take components looted from other starships, analyze them, and improve on their design!

To Reverse Engineer, you can either collect looted components on your own while piloting your starship or you can reverse engineer components your customers bring to you. The process is very simple - build a component analysis tool (all tools are of equal quality, but you can experiment on the # of charges per tool), put the component(s) inside, and analyze it (them). Depending on the equipment level of the component you wish to reverse engineer, you may need multiple components of the same type (not necessarily the same name) to successfully reverse engineer a single improved item. For example, to reverse engineer a looted level 5 capacitor, you will need 5 looted level 5 capacitors in your analysis tool. To RE a level 7 booster, you will need 7 looted level 7 boosters.

The reverse engineered component's stats will be determined by taking each stat of all the items in the tool and picking the optimal stat in each category from all the items add something like (lowest stats for mass, consumption, refire; and the highest stats for everything else). A bonus will be and applied (1% per equipment level) to each stat, and written back out to the new component. You will be presented with a Technical Readout at the end of a reverse engineering session showing you the compiled stats, the percent bonus applied, and the finalized stats of the new item. You will also have a chance to name the component after reverse engineering it.




Can we please get a confirmation on this?

Message Edited by ImaTwilek on 12-09-2004 06:20 PM



I didn't come here to win, I came here to fight!
Ahazi: Lelan 2 3 4
HanseSOE wrote:
For those who cry nerf...
The technical term for this is "systems balancing", prior to release. After release, it's still balancing, but changes can be considered nerfs or enhancements.
Since you don't have it yet, if you cry nerf, I'll make sure your name is on the list to spew chicken feathers as your characters talk.
Ditolus
Fri Dec 10, 2004 1:43 am
#5

for ex lvl 10 RE'd components arent getting 10 percent. its more like 5 percent. is this a bug or working as intended? thanks
Theodis_Darkstar
Fri Dec 10, 2004 1:56 am
#6

It's 1% per Mark, not per level.



Theodis Darkstar, Master Shipwright
|| Apotheon Shipyards ||
Coronet (436,-5300)

Torael
Sun Dec 12, 2004 5:52 pm
#7

Oh that's nice to know. I'd often wondered "What the heck, why didn't I just get 5% bonuses on my LEVEL FIVE thing I just reverse engineered?"


Safe to assume that the "Marks" follow crafted components, then; i.e. Mark I = Level 1 and 2, Mark II = Levels 3-4, etc?



Master Weaponsmith «««-Minhjaal Torael-»»» Master Shipwright
Torael Technologies
Located at -2258 5990 on Vendor Row in Goontown, Naboo
Karl Logan - Sentinel/Sniper
1st_Viduus
Sun Dec 12, 2004 6:03 pm
#8


In actuality, it is supposed to be:


Cert. 1: 1%

Cert 2,3: 2%

Cert 4,5: 3%

Cert 6,7: 4%

Cert 8,9: 5%

Cert 10: 6%


I just RE'd a Cert 10 Capacitor earlier today, and it went from (best listed) 49.9 to 56.0 recharge -> clearly, more than 6%; which would have been 52.894.

This is in fact a bonus of 12.25 % or so... slightly more than double.

But it listed 6% on the output window.

Message Edited by 1st_Viduus on 12-12-2004 08:06 PM



Signature

ImaTwilek
Mon Dec 13, 2004 9:19 am
#9

I think its bugged, and I'm still looking on officially from the devs, what really is suppose to be the outcome.



I didn't come here to win, I came here to fight!
Ahazi: Lelan 2 3 4
HanseSOE wrote:
For those who cry nerf...
The technical term for this is "systems balancing", prior to release. After release, it's still balancing, but changes can be considered nerfs or enhancements.
Since you don't have it yet, if you cry nerf, I'll make sure your name is on the list to spew chicken feathers as your characters talk.
Page 1 of 1
Previous Next