Shipwright Archive
Thread: Please Convince Me...
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Jagged-F3l
Fri Dec 24, 2004 8:37 am
#14
Hammadryad wrote:
Why do I need the services of a Master Shipwright... after I reach Master/Ace Pilot (in any skilltree) and have a properly outfitted Master-level ship?
Most folks chats eschew the use of missles, bombs, torpedoes, etc., in favor of hi-damage and hi-cycle-rate energy weapons. So.... where is the reason for my repeat business?
Ok.. Ok... You can shut down the flamethrowers... All I am trying to point out is that, once we get a pilot to a certain level of ability... and with the negation of PvP-based decay of ship components... unless I have truly "missed the boat" on this one... we Master-level pilotsdont really "need" access to a Shipwright.
What I really dont understand is, why more noise wasn't made by the SW profession when the changes were proposed and implemented on TC? Hell.. I am no SW and I (ahem... in an ALT Imperial Ace uniform) screamed loud and hard. Hell... as far as I can tell, component decay was your only real and long-term source of repeat business.
Oh well.
Besides missles and countermeasures, I have a lot of repeat business from masters looking to replace components they've burned out using various commands and/or droid commands. In addition, I have received a lot of repeat business from folks that have been caught in an EMP.
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