Shipwright Archive

Thread: How do you people make money??

FilanVader
Sun Oct 09, 2005 4:34 pm
#14

if it wasnt for the shortage of high grade polymetric radioactive id say make missles, they are an expendable and as such need a steady supply of reloads.
scooter1300
Mon Oct 10, 2005 12:44 am
#15

I have a BE, I make money with that. Then use SW for fun.



Nunzio Azopi
Bunzio An'geles
EnFERn0
Mon Oct 10, 2005 6:40 am
#16

I sell chassis for 4,5cpu and they sell, because of the quality.
Primary income is component sales, RE is a service I do for free.

Very easy to make money if you know how to make the parts.



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'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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UmmonPrime
Mon Oct 10, 2005 9:40 am
#17

Armorsmith makes all the money to supported my RE habit. I stock a vendor every once and a while with parts, but thats usually parts people don't want after custom jobs.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


pwiffo
Mon Oct 10, 2005 10:26 am
#18

It all depends how much time you want to put into it. With effort, the high quality component market can be lucrative.. but if you want the best effort/profit ratio, then SW is certainly not the best choice .

Message Edited by pwiffo on 10-10-2005 12:27 PM



Pwiffo
Master Shipwright - 12pt armor/chassis, 17pt weapons/engines
Master Armorsmith - 12pt
Force Crafting Mastery 4444
[4580 5792] Naboo, Valcyn
KCcrusher
Mon Oct 10, 2005 11:32 am
#19

I make money on the components, and only build chassis on request. I do pretty well selling the engines, shields, and armor, and weapons.


But, mostly SW is fun. I just love it when a frustrated pilot contacts me and asks for a better item. If they are serious about getting better, and I can get the details of all their current parts and chassis, then I can tweak their load-out with custom crafted equipment. Most of them are blown away with the perfomance upgrades. It puts the fun back in their flying, and I feel good at then end of the day. The personal interaction is what makes this profession great.





KCcrusher - Jedi, Rebel Colonel, and Ace B-wing Pilot flying Clone Crusher I
KCcrasher - Master Shipwright 12 pt Chassis/17 pt weapons/17 pt engines
KC's Starship parts, just 1300m outside Tyrena, Corellia
-3602 -1627
Contactmein-game email for special orders or for help with ship problems


JofiTheSmuggler
Mon Oct 10, 2005 2:28 pm
#20






pwiffo wrote:
It all depends how much time you want to put into it. With effort, the high quality component market can be lucrative.. but if you want the best effort/profit ratio, then SW is certainly not the best choice .

Message Edited by pwiffo on 10-10-2005 12:27 PM





But with no bench mark beyond the other shipwrights on my server (Kauri has a low population of SW's that carry stock)to compare to the term "high quality" is a subjective one. Lets take my first Mark 4 shield as an example, roughly the stats are 1940/1940 front/back 16k mass 3080 drain. Would you consider this high quality or is this pretty standard?



Jofi | Ipage
Jofi's DrOiD WeRkS
Rori Rebel Outpost 3802 -6873


Golrok
Mon Oct 10, 2005 4:52 pm
#21

I study a galaxy wide search on a public bazaar, find which asteroid requiring components are lacking, build those and proceed on to some serious gouging by charging 500k to 1 mil for that component. I feel no remorse whn someone buys it as I am gouged on ground items such as 1 million credit pistols.

MrHawat
Tue Oct 11, 2005 5:46 am
#22


But with no bench mark beyond the other shipwrights on my server (Kauri has a low population of SW's that carry stock)to compare to the term "high quality" is a subjective one. Lets take my first Mark 4 shield as an example, roughly the stats are 1940/1940 front/back 16k mass 3080 drain. Would you consider this high quality or is this pretty standard?


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That is a little harder to answer than you think. There is a stickie or a post with the best possible outcomes on components. In the real world, it varies from server to server. It depends on what resources have been available. So, the above shield could be Uber on one server and crap on another. Mine are higher than that with lower mass and drain but that is on my server. Do a Vender Search and see what others are making and the stats. If you do not find any then anything you make will sell. Also, do not be afraid to charge for it. I charge 25 cpu and can not keep a vendor stocked for more than a few hours.
Goraf
Tue Oct 11, 2005 6:22 am
#23



JofiTheSmuggler wrote:


pwiffo wrote:
It all depends how much time you want to put into it. With effort, the high quality component market can be lucrative.. but if you want the best effort/profit ratio, then SW is certainly not the best choice .

Message Edited by pwiffo on 10-10-2005 12:27 PM



But with no bench mark beyond the other shipwrights on my server (Kauri has a low population of SW's that carry stock) to compare to the term "high quality" is a subjective one. Lets take my first Mark 4 shield as an example, roughly the stats are 1940/1940 front/back 16k mass 3080 drain. Would you consider this high quality or is this pretty standard?



I would call a >20% assembly "good quality" and >25% "high quality". If you are not getting a good assembly, you are not going to produce a good component.



Captain Alirc Ec-Ecit
Alliance Ace Pilot
XO 77th "Phoenix" Fighter/Bomber Wing
Valcyn

Baracca
Tue Oct 11, 2005 4:53 pm
#24

I Make cargo holds..mining lasers, tractor beams and high end parts, POB stuff and I make a ton of cash. Getting the asteroid material costs a fortune if you do not mine it yourself but even factoring those costs into it. I am rich.



Ba'racca / NexxiS (Bria)
D A R K J E D I P A D A W A N
12/12/12 pts Master SHIPWRIGHT
Vendor at -3411 794 Riverview, Dantooine
Sere/Ny'la (Tarquinas)
Born: Apr 2004 - Euthanasia Date Set: Feb 2006


MrHawat
Wed Oct 12, 2005 12:27 am
#25

I would call a >20% assembly "good quality" and >25% "high quality". If you are not getting a good assembly, you are not going to produce a good component.


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It also helps to watch your experimentation percentages. If I can not get the important stats for a component above 90%, I will only make one on a special request and warn the customer. Most of the stuff I make finishes up in the high 90's or 100 %. Gotta love those CA's and buffs. lol
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