Shipwright Archive

Thread: JTL conversion to FS would solve all our SW problems

Arryth
Sun Jan 16, 2005 11:58 pm
#14

I agree 100%. This would be great.. Im a little biased though, as I practicaly live in space..


Party tomarrow night on Naritus..as I gain the last of the 9 pilot badges on my charactor.. It was a fun ride..



Arryth, Master Pilot, Master Docter Retired
Taverain Dartain, Jedi Knight, Master Pilot, Commander of Rogue Squadron
Renador Dartain, Melee Master, Freelance Pilot, Lawless Pirate
Saursha Ship wright extrodenaire.
Phaelyn
Tue Jan 18, 2005 11:42 am
#15






WTS wrote:





Phaelyn wrote:

>

I personally disagree completely with keeping JTL and the ground separated.








if they had not kept things separate, weaponsmiths would be making the blasters, armorsmiths would be making the shields and armor, droid engineers would be making the interfaces....smugglers would get RE.... leaving shipwrights with very little i think.....

not only that... but a shipwright would probably be dependent on master artisans to make subcomponents....

i think how it is now is for the best.






I think you're missing my point.. JTL is an expansion of SWG, not an all new game. As such, Shipwrights have a specialized function. Weaponsmiths work on small weapons - Not the types of weapons that would go into a ship. Armorsmiths would not make ship armor, because they make small, man sized things. Droid Engineers SHOULD make the Interfaces - makes more sense. Reverse Engineering also should be for shipwright - because smugglers don't BUILD ships, so how would their doing RE make sense? By definition, they wouldn't have the expertise to recognize the information they unearth as useful (from a gameplay standpoint).


The problem is, just because it would take FAR more effort and art to make the SW profession LOOK like it should, people assume that an Armorsmith should make armor.. And they forget that in "reality", these armor plates are larger than a man. Same for weapons, etc.


The main argument that SW should not receive FS exchange because it's part of JTL is flawed. Shipwrights are still a ground based profession. not space. We use the same resources as any other artisan type. In essence, denying SWs FS exchanges is like saying "OK - You used all your skill points. You spend millions for top of the line resources so your parts can be top shelf. But YOU sir are denied the ability touse your XP you build up because nasty PILOTS use your goods."


I agree that pilots, since they don't spend Skill points for their skill, should NOT get the exchange. But Shipwrights DO spend skill points, and should therefore get the same advantages for FS as any other crafting profession.




Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Starstrider6
Tue Jan 18, 2005 12:04 pm
#16

Shipwright XP converted to Force XP I can understand. The profession takes skill points and the amount of resources needed to make things will keep people from being crazy.


Allowing the conversion of Pilot XP/Prestige Points? The speed at which a player can accumulate a million or more XP/Prestige is pretty phenominal. I'm afraid there would be a huge outcry from people that don't want to play the expansion. I like the idea of being able to do it, but I don't think that one would be accepted as much as allowing Shipwrights to convert. I concur with the poster that said JtL is an extension of SWG, not a stand-alone product.




Scottee Atien
Master Shipwright - Chimaera
For a great deal on all your starship needs, buy my vendors a drink in the Raven Cantina 803, 1289 in Sunset Beach, Naboo. Please offer all auction winnings to Scottee's Starship Enterprises
...has mastered the Pilot profession
NJS
Tue Jan 18, 2005 9:30 pm
#17

I think SW has every right to have a FS convergtion however (talking from a Master Pilot point of view) unless the con rate was very high(Im talking about maybe 200:1 maybe more) we would see a whole lot more jedi which is something most of the public doesn't want. In about 20 min or so I can earn 100k prestege points and with the right craft and wingmen even more. So unless it was some insane convertion rate (like SL its poinltess cause at max you only get 10k not worth the time to grind it) it would be the only way to get pilots FS and keep Jedi rear.



The Force is my ally, and a powerful ally it is...

WTS
Wed Jan 19, 2005 9:05 am
#18



Phaelyn wrote:


WTS wrote:


Phaelyn wrote:

>

I personally disagree completely with keeping JTL and the ground separated.






if they had not kept things separate, weaponsmiths would be making the blasters, armorsmiths would be making the shields and armor, droid engineers would be making the interfaces....smugglers would get RE.... leaving shipwrights with very little i think.....

not only that... but a shipwright would probably be dependent on master artisans to make subcomponents....

i think how it is now is for the best.


I think you're missing my point.. *snip*






no, i understand and agree with your point about FS conversion for shipwrights... i was just disagreeing with your last line specifically.... i still think other professions were cutout of the business just so shipwrights would have more to do....



Arandis
Master Smuggler (Imperial FP for 125 credits each)
Agathon
12 point MDE, 12 point MAS, 14 point Master Artisan

Vendors at -3979 3643 Naboo, outside Theed

Chymos
Thu Jan 20, 2005 1:22 am
#19

Grinding BAD!!!!!!!!!!!!!!


Jedi overrated! Bring back the blue glowy! Turn some of these 733T jedis into blue glowys! Heck, if I could become a blue glowy, I just might think becoming jedi would be at least slightly interesting and possibly even somewhat kinda-sorta amusing


blue glowies are uber-cool





Ib-Ik So-eg - elder shipwright/tailor turned entertainer - Bria
Feen Freykaa - novice entertainer - Starsider
See'lafrey'kaa - entertainer - Gorath
"It's Seela, not See, thanks "
Shodu - entertainer - Lowca
Wookieepedia: The Star Wars Wiki
Maastar
Sun Jan 23, 2005 3:50 am
#20






NJS wrote:
I think SW has every right to have a FS convergtion however (talking from a Master Pilot point of view) unless the con rate was very high(Im talking about maybe 200:1 maybe more) we would see a whole lot more jedi which is something most of the public doesn't want. In about 20 min or so I can earn 100k prestege points and with the right craft and wingmen even more. So unless it was some insane convertion rate (like SL its poinltess cause at max you only get 10k not worth the time to grind it) it would be the only way to get pilots FS and keep Jedi rear.






I agree,SW, by all means, give em conversion, but dont even think about giving pilots conversion, the galaxy will be swarming with jedi in a week or 2, and speaking as a master commando, we hate the fact our profession is used as a tool to get jedi, rather then by people who are actually interested in playing a commando, we feel used and dirtied


Anyway il continue to use space more then the ground and support you SWs buy buying stuff periodically when i dont need it (its almost a personality dsorder ) besides i always pay for stuff to get REd generously and you always need better stuff REd, keep up the good work chaps!




===================Maastar Paine===================
Shock Trooper/Master Shipwright/Imperial Pilot Ace
Member of the Imperial Top Gun Academy & HellStorm Squadron
Master of Cabbage, Dwarf Nuna of DOOOOOM

Treychyyk
Thu Jan 27, 2005 5:52 am
#21

I just wanted you to know that I 1 starred you. I didnt want to be anonymous on that so you couldn't complain. Now I'm going to call you an idiot:


How can you say "JTL conversions to FS would solve all our SW problems"???? Are you really that stupid? How about the crafted parts for ships that SUCK compared to even basic looted parts? Will JTL conversions to FS solve that problem? Hmm? Will our engine YPR suddenly when people can trade in their prestige for FS experience? Will the capacitors that we make suddenly be better than the lvl 2 ones that I loot and RE all the time? Is that what will happen? All I see happening is more people wanting our business. Making us richer for parts that aren't nearly as good as they should be. I currently feel ashamed selling some of the parts I do. Anytime someone asks me to make a capacitor for them I feel dirty selling it for enough to even make a small profit. Or a booster. Or an engine that turns like it's flying through mud. And what about factories. Will they suddenly be able to get the factory support to a point where everyone is even close to happy, just because you can convert JTL xp to FS xp?


I'm force sensitive too. Hey, isn't everyone these days? It doesn't exactly take much anymore, and it fits in oh so well with the timeline of the star wars story, but that complaint is for somewhere else. I would like to see shipwright and pilot xp converted to FS xp too. However, I would like to see our profession fixed first. I love this game, but I'm sick of developers releasing new things, only to have them not work and then sit for months and months working on other new things that don't work instead of fixing the ones that already do. If we had as many calls for them to actually fix our profession as we did calls for FS conversion or factory support or no factory support or worthless FAQ's about the apparantly random drop of firespray disks, maybe they'd actually pay a little attention. As it is, when's the last time we even heard from our correspondant?



Ibleu'Mahnose - Ibleu Inc Ships n More
City of Fanovetti on Lok -972 -940

Ibleu - Makes things go boom
JaggedSenni
Fri Jan 28, 2005 6:01 am
#22

thanks for the reply


- sw problems as termed as business problem.


you have given a valid point - but i personaly see the crafting bugs as a seperate issue to generation of business for the proffession that is being deliberately withheld by the devs. ie. not allowing shipwright crafting, pilot prestige conversion.


atm buyers of jtl are penalised specifically on xp/crafting converison. especially so if they dont want to be ground commandoes.


the broken crafting on engines/boosters/reactors/capacitors is something that should have been addressed along time ago - but hasnt yet.


we need pilots in space after master profession tag - pilots would like xp converison. swg needs more space action. Starwars anyone? or yet another commando grinding on grenades on dath lairs lol.


/tiphat





Jagged - Inndo & Xinndo

JaggedRES- Mining Company & Tatooine Resource Emporium
New Darksands Shopping Mall, Tatooine: -3027 -6356
Steel - Ore - Other Minerals - Power - Chemicals (Soon Specialist - Space [] Smuggler - Spices - Illegal Cargo)
GunFu
Fri Jan 28, 2005 10:36 am
#23

Bah, gone 7 months come back and everything is still about jedi or becoming one. Is there anyone out there that plays the game fro a profession other than jedi or becoming one?



Aalob Alarios
Dark Lightsaber Master

I earned it...did you?
GunFu
Fri Jan 28, 2005 10:38 am
#24

My alt is a SW, I would like to see all professions use their xp for something to better that profession, not an easy way to become jedi. If u think about it, wouldnt that be like buying your jedi, SW gets xp so fast everyone would be a SW and it would throw the game off even more. Permadeath needs to be reinstated to drown this jedi craze out.



Aalob Alarios
Dark Lightsaber Master

I earned it...did you?
SwordNMace
Fri Jan 28, 2005 10:57 am
#25


JaggedSenni wrote:
pilot conversion would see many back in space - generating sales for our already beleaguered proffession, just look at the other SW is dying/bottoming out threads.



This is by far my biggest issue with space. Other than a single rare loot and random pvp, aces have no motivation to go back into space. So give them some. And as far as the conversion rate goes, if they can scale the xp so that it gets easier with each successive mastery, then they can scale the conversion rate too.

Message Edited by SwordNMace on 01-28-2005 11:59 AM





Tiocfaidh Ár Lá

26 + 6 = 1

Pain or damage don't end the world. Or despair or **edit**ing beatings. The world ends when you're dead. Until then, you've got more punishment in store. Stand it like a man...
And give some back.


Death waits in the dark
Treychyyk
Fri Jan 28, 2005 4:29 pm
#26

Thank you for replying civilly. I have to admit I was taking out a bit of my anger at everyone who makes posts like this all the time instead of worrying about the actual problems with our profession. I do agree that it would get more people into space, but I just think before they worry about anything else that could potentially cause more problems, they should fix the ones that are already there. More customers would be nice, but getting them quality equipment would be even better.



Ibleu'Mahnose - Ibleu Inc Ships n More
City of Fanovetti on Lok -972 -940

Ibleu - Makes things go boom
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