Shipwright Archive

Thread: What are your best RE creations??

Star-Crusher
Sat Dec 11, 2004 2:53 pm
#14

I think my favorite part is my little reactor I've RE'd.


2579 mass

14293 generation.


fits nice and snug in my fighter



Gawau Kanati "Businessman"
Gawau' Kanati-12 pt Weaponsmith
Tray'la Leanoi-Bounty Hunter
Ghosts of the Republic
Torael
Sun Dec 12, 2004 4:39 pm
#15






KiernanDeschain wrote:

I've been looking around quite a bit, and so far I think that this might just be the best reactor ingame to date:


Level 7
Armor: 509.7/509.7
HP: 509.7/509.7
Mass: 16,135.023
Energy Generation: 48,892.797


Reverse Engineering brought the mass down from around 21k, and the energy generation up from 47.something k.


All I need is a Firespray to drop it in.







Wow.



Level 10 Gun
I'm not ingame right now, but here are the rough stats...
2600-4880
45k Mass
.340(ish) Refire Rate
22ish Energy/Shot
.68 vs Shields
.69 vs Armor

I cried later in the day that I made this....because I bought a gun that had Vs. Armor/Shields up around .78ish. This bruiser, however, is in my TIE Advanced...yes, I put a 45k mass gun in my 66046 mass Advanced.




Master Weaponsmith «««-Minhjaal Torael-»»» Master Shipwright
Torael Technologies
Located at -2258 5990 on Vendor Row in Goontown, Naboo
Karl Logan - Sentinel/Sniper
Golrok
Sun Dec 12, 2004 5:13 pm
#16



xDiggerx wrote:
Hmmmm, I am curious how you justify 24K mass in a capacitor? Granted a 1400+ capacitory is uber, but if you can't even drain the 1200 capacitory then why add an additional 14K mass just because it's better.
To me this whole process is about juggling mass versus functionality. If a Level 6 capacitor at 1,200 can get the job done, at much less mass, then why use the Level 10 RE'd loot even if it is better? That mass can be used on a higher level RE item that matters if it's better, like say a weapon, or sheilds, etc.. where higher mass almost always equals higher functionality that impacts your performance in space.
Now that Level 10 capacitor might be great in a Decimator for instance where mass has no issue. But in manage our lower level ships everything should be a balance/juggle between mass/funcationality and which components we can "just get by with" and those that we can uber out.
I also assume through these discussions that folks are using everything at their disposal such as Reactor Overload 4, etc.. when flying. As an Ace pilot I certainly do. So while a 24K Reactor is great, why add the extra mass of it if my hand crafted 17K Reactor never runs out of energy?





With the new droid program "CAP TO SHIELDS" energy storage has just become a much bigger priority. Its hard to find a light cap with big storage.

Yodabing
Tue Dec 14, 2004 7:05 am
#17

At work so cant remember all stats.


LVL 8 Gun 23k mass

min 2500 - max 3870

Energy per shot 14.1


With Wepon overload 3 this rocks in my A Wing




ign Einstein 12point Chef
Aete'ca Master Swords/Doc
Harmony Master BE,W/S
DV3
Tue Dec 14, 2004 7:12 am
#18

Did a lvl 10 engine for a buddy.

Can't remember all exact stats but P/R/Y was over 71 and speed was 107



Dovuul Sarin
Master Weaponsmith/Master Shipwright
Xyon, Naboo
Vendor in PA Halll{5460 3300}
Xyon Core
Chilastra
Ogeda
Tue Dec 14, 2004 9:24 pm
#19

Reactor Lvl 8

Armor 782.4/782.4
Hitpoints 782.4/782.4
Mass:22,047.3
Reactor Generation Rate: 28,633.0

So far this is the best reactor that I have RE.



Master Weaponsmith (12 points) ,Master Rifleman
Vendor in LEON MALL near Coronet Starport, 348, -5457
Marzuk147
Tue Dec 14, 2004 10:39 pm
#20

"Level 8 Shield

Reactor Energy Drain: 2459.4
Mass: 29967.4
Front Shield Hitpoints: 3545.1
Back Shield Hitpoints: 3545.1
(Front/Back normalized to equal values)
Recharge Rate: 14.55"

Sheild shifted Level 8 quest reward sheild. Didnt think anyone would have the balls to post stats for one of these and claim it as legit lol.
Sandzibarr
Wed Dec 15, 2004 10:29 am
#21

seems your little bug has been fixed with the patch. all shield statsnow reset on landing. no 4k sheilds for the rest of us then



10011001100110011001100110011001
01100110011001100110011001100110
10011001100110011001100110011001
01100110011001100110011001100110
10011001100110011001100110011001
01100110011001100110011001100110
10011001100110011001100110011001
01100110011001100110011001100110
10011001100110011001100110011001
01100110011001100110011001100110
SANDZIBAR : IMPERIAL COLONEL : ACE : SNIPER

Imaridril
Wed Dec 15, 2004 1:40 pm
#22






Marzuk147 wrote:
"Level 8 Shield

Reactor Energy Drain: 2459.4
Mass: 29967.4
Front Shield Hitpoints: 3545.1
Back Shield Hitpoints: 3545.1
(Front/Back normalized to equal values)
Recharge Rate: 14.55"

Sheild shifted Level 8 quest reward sheild. Didnt think anyone would have the balls to post stats for one of these and claim it as legit lol.





Yeah, I was wondering if anyone would post one of those, too. Funny thing is, his isn't even as good as they can get. If you use two of the Level 8 reward shields, you can get both front and back up to 3832.5. (Don't ask me how I know.




Master Pilot - Adonis Overstar
Pre-NGE Weaponsmith/Armorsmith - Ulrech Overstar

KSE Firespray: Baphomet

Beldaran
Wed Dec 15, 2004 1:56 pm
#23

The reward shield was heavy forwarded when I decided to RE it. So I heavy reared the 2nd best shield and RE'ed (Extremely adjust seems to be bugged, same results as heavy). Did I use any illegal commands?
Should I send styx66 a pm and ask him if he can ask the devs if if its illegal to RE adjusted shields? If so I'll have to normalize used shields before i try to RE them.
TomoRainer
Wed Dec 15, 2004 4:55 pm
#24

Just put together my first level 10 blaster RE job:

Rainer Shipyards Planetbuster Cannon
2991-4615 damage
.802/.798 vs. shields/armor
.373 refire rate
28.1 energy/shot
39268 mass

Built it just in time to put it in my new Krayt. Going to give them both a test flight right now.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Torael
Wed Dec 15, 2004 11:49 pm
#25






KiernanDeschain wrote:

I've been looking around quite a bit, and so far I think that this might just be the best reactor ingame to date:


Level 7
Armor: 509.7/509.7
HP: 509.7/509.7
Mass: 16,135.023
Energy Generation: 48,892.797


Reverse Engineering brought the mass down from around 21k, and the energy generation up from 47.something k.


All I need is a Firespray to drop it in.





I'd argue that mine is better.


Level 1
Mass: 984.1
Energy: 12832.5


That's a 13.04 Energy to Mass ratio. If I could craft reactors like that, I'd be able to make Mark 5 Overcharged reactors with about 650k of energy!





Master Weaponsmith «««-Minhjaal Torael-»»» Master Shipwright
Torael Technologies
Located at -2258 5990 on Vendor Row in Goontown, Naboo
Karl Logan - Sentinel/Sniper
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