Shipwright Archive
Thread: WOOT Firespray Schematic complete! but......
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Ionscout
Thu Jan 06, 2005 3:15 pm
#1
I cant identify how many charges I have... how can I tell? I have yet to build one and its in my data pad atm.
Thanks!
Little-Green-Guy
Thu Jan 06, 2005 3:32 pm
#3
when you 'learned the schem' it should have told you. scroll up and check your system messages.
Red-Dwarf
Fri Jan 07, 2005 4:30 am
#5
If you can't scroll back and check, then craft one. Once you click Create Object a system message should appear telling you how many usesare left. If you've altered your chat windows you may want to reset a new one just for system messages.
Ionscout
Fri Jan 07, 2005 9:31 am
#6
Thanks everyone ... I got 6. Dunno if thats good but ive heard as low as 3 for some folks, so I'm satisfied.
Kansalis
Fri Jan 07, 2005 11:12 am
#8
Yup, it looks like 6 is the top end so far.
I've only had 3, 3, 4, 3, 3 so far 
KDenelor
Fri Jan 07, 2005 11:23 am
#9
I do know some people that strongly feel that if you find all the disks personally that you are more likely to get a 6 use schem.
I'm not much of one for theories but I did all my own and got a 6 so I cannot disclaim it.
Ionscout
Sat Jan 08, 2005 3:31 am
#10
I had all kinds of duplicates. I had at least 2 trades in my schematic and managed a 6. I'm inclined to believe that SOE did'nt put that much thought into it. IF they had, knowing their past track record with games ( EQ / EQ2 / SWG ), they would likely had placed more emphasis on group / player interaction and therefore encouraged trades and would have rewarded along thses lines. Again, I dont think they put in that much thought.
OdiousEncounter
Mon Jan 10, 2005 6:13 pm
#12
Ionscout wrote:I had all kinds of duplicates. I had at least 2 trades in my schematic and managed a 6. I'm inclined to believe that SOE did'nt put that much thought into it. IF they had, knowing their past track record with games ( EQ / EQ2 / SWG ), they would likely had placed more emphasis on group / player interaction and therefore encouraged trades and would have rewarded along thses lines. Again, I dont think they put in that much thought.
Agreed, I doubt SOE would have put in the extra work for such an mild feature, expecially considering it goes against SOE's pro-grouping philosophy. It's just random, don't try to make things more complex than they are.
Arryth
Tue Jan 11, 2005 8:02 am
#13
Did they nerf them? Our first few were 6 ships each... the newer ones are only 4..
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