Scout Archive
Thread: Lecapanine Dart: Dizzy + Suppression
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LongWalk
Tue Jul 29, 2003 5:29 pm
#1
I was experimenting with trying to use Lacapanine Dart to make a creature dizzy and then hit them with a suppression fire to drop them to a lower position. The theory was that then when the creature stood up they would fall down. But no matter what I do I can't get this to work. Anyone else tried this?
Silverjohn
Tue Jul 29, 2003 11:48 pm
#2
Posture change attacks don't seem to work on creatures very well. As a Creature Handler my two Swamp Gurrcats are constantly sendingup amessage of having made a posture change attack but it only everseems to effecthumanoid npc's.
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Seiryuu
Wed Jul 30, 2003 11:41 am
#3
I see posture change work on creatures all the time. If you watch combat spam, they will even stop attacking for 2-3 rounds until they stand again.
The problem with Lecapanine Darts is that dizzy mobs rarely fall. I think I have seen it once, maybe twice, including two months of beta.
Plus, despite being a level 1 trap, posture change and knock down attacks are all higher in the weapon trees. It is only good as an xp grind until you get those, then the trap still has little effect.
The problem with Lecapanine Darts is that dizzy mobs rarely fall. I think I have seen it once, maybe twice, including two months of beta.
Plus, despite being a level 1 trap, posture change and knock down attacks are all higher in the weapon trees. It is only good as an xp grind until you get those, then the trap still has little effect.
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