Scout Archive
Thread: Harvest Macros
Some of you may find this useful, some of you may not, but I'm putting it out there for anyone who wants to look. Maybe this has already been posted before, but I haven't seen it.
I've seen plenty of people say you should put harvest on your toolbar so you can harvest quickly and easily. Now I don't know about the rest of you but I don't usually use the /examine function to determine if a creature has hides/bones/meat to harvest, but I always have a harvest priority. For example, I need bones, but if the creature doesn't have bones, I'd want hides, then meat. If you just stick the action on your toolbar, you have to click it to find out if that type of harvest can be done. If not, then you have to click the next harvest action and try that.
What I've done is create a macro for the times I want bone, then if that isn't available, hide. I also made another that harvests Hide, then Meat. This way I don't have to know if the creature has bones or not. If it doesn't, it will just go on to my next harvest choice, without having to click the other type. Here is how the macros look:
/harvest bone; /harvest hide; /harvest meat;
/harvest hide; /harvest bone; /harvest meat;