Scout Archive
Thread: Better Radar For Scouts
Would like Creatures to appear at longer distance for scouts. Makes sense to me and would be very useful. Otherwise change the name to camping creature harvesting foolio.
Hrulax
Chong,
I brought up the idea of a tracking system to the Devs, which accomplish the same thing as your idea on making the radar better.
Hopefully this will be a project added on later, but I foresee it being a Ranger skill, not a Scouting one.
B
How about reverse it as a skill ?
Instead of giving scouts better radar why don't we make them harder to see on radar ?
I'm already pretty stealthy with my all black gear.
I'll see if this is even remotely possible.
B
Chongon wrote:
Would like Creatures to appear at longer distance for scouts. Makes sense to me and would be very useful. Otherwise change the name to camping creature harvesting foolio.
Hrulax
You do know that you can change the range on your radar?
It defaults to 64 meters; I keep mine set to 128 meters, giving me plenty of time to notice red cons and manuver around them (if needed).
This will not help, of course, if red cons spawn right in front of you. Swoopers tend to do that quite a bit...
Yeah, you can set your radar out to 1 klick radius, but new creatures still don't actually show up until they're really close. You can keep track of them once they're spotted, but the spotting distance for new ones seems to be about 100m.