Scout Archive

Thread: Dig a hole to trap a man.....

Nephele
Mon Aug 04, 2003 11:12 am
#1

Ok, I think the next improvement on traps (besides being able to have a "trapping circuit" set up) should be DIGGING HOLES! I need to dig one big enough to bag large beastie on my owm - I am a scout after all! (or maybe this should be a ranger skill?)

Also, I need to trap this cute Bothan I've been eyeing....... he's pretty short so the pit won't even have to be that deep... LOL!

But really, I am serious about the holes. As a ranger or a scout, you should be CLEVER enough to dig a hole (instead of surveying?) and trap a dangerous red to where he can't hurt you but you can throw a knife right between his eyes and knock 'em dead!

Nephele Halcyone
Twil'ek Scout/Tailor
Scylla
Nephele
Tue Aug 05, 2003 7:09 am
#2

I was hunting humbaba's yesterday and I thought of one more thing to add to my list of "things to make scouting more realistic" .... You know how when you belong to a scouting organization, there is some point at which you learn how to make "arrows" by bending grass a certain way, or making an intricate pile of stones that symbolizes something to others who know the "language"? Well, this would be a great addition to communication between any Scouts/Rangers/Rebel NPC's working together to overthrow the Empire!

Here's hoping my far-fetched ideas spur some discussion on what other people's imaginations are saying!

Nephele Halcyone
Scylla
DeltaXi65
Tue Aug 05, 2003 7:25 am
#3

Nephele,


Good scout thinking.


All except that part about overthrowing the Empire...


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Nephele
Tue Aug 05, 2003 7:32 am
#4

Hee hee hee! I KNEW you'd like that, DeltaX.....


Nephele
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