Scout Archive
Thread: Thinking about master scout but a few questions
Honestly, since you have the skill points, go ahead and try out master scout. That's the beauty of this game, you can be anything you want, and if you dont like it, you can drop it.
DeltaXi65 wrote:
I shouldn't do this, but I would say that going up the first aid and pharmacology trees is probably better than getting Master Scout. You've already got the two most important Scout trees, and unless your goal is to be out there making money off of hunting (which it probably isn't, as TK/CH isn't exactlya hunting template) getting Master Scout doesn't really give you that much of a benefit.
Medic, on the other hand, is going to save your butt, and going up first aid and pharm means you can use higher med-use stims and they'll heal better.
B
Hakai wrote:
DeltaXi65 wrote:
I shouldn't do this, but I would say that going up the first aid and pharmacology trees is probably better than getting Master Scout. You've already got the two most important Scout trees, and unless your goal is to be out there making money off of hunting (which it probably isn't, as TK/CH isn't exactlya hunting template) getting Master Scout doesn't really give you that much of a benefit.
Medic, on the other hand, is going to save your butt, and going up first aid and pharm means you can use higher med-use stims and they'll heal better.
B
booooo...hiss hiss!!!!
No Monkey-maker are you!!!!!
I can't LIE to the man, can I? ![]()
B
DeltaXi65 wrote:
Hakai wrote:
DeltaXi65 wrote:
I shouldn't do this, but I would say that going up the first aid and pharmacology trees is probably better than getting Master Scout. You've already got the two most important Scout trees, and unless your goal is to be out there making money off of hunting (which it probably isn't, as TK/CH isn't exactlya hunting template) getting Master Scout doesn't really give you that much of a benefit.
Medic, on the other hand, is going to save your butt, and going up first aid and pharm means you can use higher med-use stims and they'll heal better.
B
booooo...hiss hiss!!!!
No Monkey-maker are you!!!!!
I can't LIE to the man, can I?
B
well normally we'd have him so drunk he wouldn't realize the difference......
sheesh! ![]()
JBMat wrote:
I am just confused why you have medic with TK at all.
At best you would need novice medic to use stim b's for combat healing on the fly. Everything else you can meditate away.
JB
All about bang for the buck. He'll get more outta the stim bs with a higher first aid.
And there's a lot of stuff out there that'll chew up a TK, especially if he's PvPing.
B
JBMat wrote:
Ohhhhh.
I figure 450 per heal is enough. I rarely PvP anyhow. I let creatures eat my enemies while I sit maskscented eating Jelly Bellies.
Dumb PvPers.
JB
Just for that, I'm going to triple incap and clone camp you until you log out.
/griefon
B
Iam a MCH/Master Scout/Master Pistoleer (working on Rifles)/0/0/3/0 Ranger. I have not used the traps since I made MS, they might be neat, but I just don't use them, maybe I should. Burst run, I used to laugh at, now I realize how nice it is, like when a NS elder decides to start wailing on you. Mask Scent, very nice for avoiding useless encounters. Harvesting and Knowledge, very nice. It has made me a wealthy person. Foraging, for those times when your pet is feeling 'hungry.'
Let's face it, most of us go outbuffed and armored, orwe carry food to help us. Synthsteak ring a bell, amoung others? I would not worry about healing, as with a decentweapon and pet, you should be fine. Wounds are the biggest headache. As a TK, you meditate those away.
The amount of credits you can earn harvesting is pretty good, that is really something to look into. When Naboo avian was going for 170 CPU, and with all those harvesting bonuses, and Veghash, and a 113 harvey droid, it just doesn't get any better.
I also had some medic, then I came to the realisation that I should just leave it up the Pros in the medcen. When you have 1600+ in wounds, is it really worth the time to sit there and heal yourself? It can be alot easier to go to CNET medcen stand there and say 'WOUNDS FOR FREE' watch how fast they jump on healing your wounds, and for their time, tip them a little. In less then five minutes you are fully healed and back in action to roll. But, again, being a TK, you don't have to worry about that. You can meditate it away.