Scout Archive
Thread: Attention Kettemoor Scouts. ISR is back!
The master of their environment. They know if something has bent a blade of grass wrong from the other side of the forest. They have the ability to track anything in their world.
Imperial Scout:
Leads the way for the Imperial Army. Determines the best avenue of attack, and seeks out priority targets.
Deep Space Reconnaissance:
Leads the Imperial Strike Forces to victory. How can any military defeat the enemy without knowing where the enemy is?
Would you like to know more?
Tibli Srictahio
deneric wrote:
now what about the rebels and neutrals?
we hunt them down dummy!
*grin*
Hakai wrote:
deneric wrote:
now what about the rebels and neutrals?
we hunt them down dummy!
*grin*
deneric wrote:
Those poor unsuspecting people...WAIT!I'M NEUTRAL!
*Sheepish look*
"Yeah.....uh...sorry about taht...."
*Hakai attempts to slowly hide blaster behind his leg*
Hakai wrote:
deneric wrote:
Those poor unsuspecting people...WAIT!I'M NEUTRAL!
*Sheepish look*
"Yeah.....uh...sorry about taht...."
*Hakai attempts to slowly hide blaster behind his leg*
/bug eyed
uh yea,,,can't we all just be friends?hehe...*cowers*
*slowly walks away from everyone...*
*continues to cower*
Hakai wrote:
I'd do this myself, but the Campaign i'm planning is sucking up my creative juices....lol
Campaign? You a pen and paper RPGer as well Hakai?
Sojourner wrote:
Hakai wrote:
I'd do this myself, but the Campaign i'm planning is sucking up my creative juices....lol
Campaign? You a pen and paper RPGer as well Hakai?
Aye.,...i have been known to smite a goblin or two.
*grin*
I'll give you the symopsys one day if you'd like.
Hakai wrote:
Sojourner wrote:
Hakai wrote:
I'd do this myself, but the Campaign i'm planning is sucking up my creative juices....lol
Campaign? You a pen and paper RPGer as well Hakai?
Aye.,...i have been known to smite a goblin or two.
*grin*
I'll give you the symopsys one day if you'd like.
Hmm, I've really haven't been that into DnD (except forthe computer games,were the machine handles the number crunching), the ruleset were too cumbersome for me. I used toplaythe Star Wars Roleplaying gameby the sadlynow defunctWest End Games. I really liked the six-sided dice-based rules, they easy to use as well as flexible. WEG also put out some great source material and stories,if you were a SW fan much ofit was worth buying just to read through.
However, thenew SWRPG by Wizards of the Coast hasn't grabbed me. It uses the new DnD rules that while muchbetter than the old DnD rules actually seem a bit too simplistic. I haven't see too much of their fiction associated with the new game, so Ican't really comment on it.
Anyway if youwantto share the story I'd be interested. I like the setting andstories involved inDnD, it was always the mechanics I felt were lacking.