Scout Archive

Thread: Basic Camp vs. Multi-Person Camp?

Yudhistira
Mon Jul 14, 2003 7:43 am
#1

What is the difference (besides another tent, cot, & chair) between Basic Campand Multi-Person Camp? Do you actually get more xp for camping with the multi-person? I didn't notice any difference.




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Jamass
Prexxuse
Mon Jul 14, 2003 7:44 am
#2

200 more xp for multiperson camp.
BorakThunderclaw
Mon Jul 14, 2003 7:49 am
#3

XP and it also says in the description when you gain the skill that it repels attacks. I haven't been able to test that yet.


I do leave my guy in camp and go off and do other stuff and he hasn't been attcaked yet in a multi-camp.




________________________________________________________

Bo'rak Thunderclaw
Master Scout, Novice Ranger, Novice Creature Handler, Carbine Specialist, Engineer, Novice Medic
Founder of Scouts Against Urban Sprawl (SAUS)
Flurry

"Don't nerf Novice CH pet selling!"
Squidwalker
Mon Jul 14, 2003 8:00 am
#4

I have not noticed much difference, other then the higher xp cap. And that's a cap, I don't think you get more xp per minutes in camp etc.


I also thought the higher camp was supposed to give a higher healing rate, but my multiperson camp still shows a +.675 or what ever it is same for basic camp. Does anyone know if the multiperson is supposed to have higher healing rate? Or what camps start giving higher rates then the basic camp?



Squidwalker




Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
Prexxuse
Mon Jul 14, 2003 8:02 am
#5

the improved will give you .75 and high quality will give you .85 from ranger tree
Gargs
Mon Jul 14, 2003 8:37 am
#6

At what level of Survival do you get the multi-person camp? I noticed that on the skill tree Level says it enables you to build a better camp, but I can't find a schematic for it. Do I need to purchase this from somebody or do I just need to get higher level first?

Thanks in advance,

Talhus Thorne
n00b Scout -- Corbantis



Talhus Thorne
Master Scout/Novice Pistoleer/Novice Ranger-- Corbantis

"I do not follow him, our paths just happen to lead in the same direction."
Sorpaijen
Mon Jul 14, 2003 10:16 am
#7

When you get the new skill box, you automatically get the new schematic. I think the new multi-person tent is Wilderness Survival III?
Sydhartha
Mon Jul 14, 2003 11:03 am
#8

You get multi-person at suvival II and improved at suvival IV I believe. I haven't maxed out improved camp experience yet (I'm a creature handler so don't need any more survival) but I have yet to be attacked in it which is very cool. As mentioned above, the healing modifier on improved is .75%




Oranoto the Wookie Master Creature Handler, Ranger, Pistoleer
"It's not wise to upset a Wookiee."
"But sir, no one worries about upsetting a droid."
"That's 'cause a droid don't pull people's arms out of their sockets when they lose. Wookiees are known to do that."

Yudhistira
Mon Jul 14, 2003 10:51 pm
#9

Thanks for the info! I'll start using multi-camp from now on. Is it still 22.5 minutes for the max xp 600 cap, or can you got longer (or shorter)?






_________________
Jamass
GreenGlowie
Mon Jul 14, 2003 10:59 pm
#10

I was in a basic camp, and a mutant womp rat attacked me. Then I set up a multi camp, and the new spawn mutant womp rats were walking right by the perimiter of the camp and not noticing me at all. So it does grant more protection.



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Jarrod En'Gilead, Retired Arms Dealer
DrTeee
Tue Jul 15, 2003 11:54 am
#11

Two points to add.
1: If you have guests for a major portion of the camp's existence you will get a higher max xp. I Know that one guest takes it up 20pts. The min time for the game to get max exp is also dependant on guests. dont know the exact formula. but the max xp for you by yourself in the camp is ~30min for basic and 35 for mutli-person. i think improved is 40 but not sure. i tend to start sampling in camp and read a book. :lol.
2: I think the .65 is for shock healing. you have to remember you and your guests get automatically healed of wounds like sitting in a med center waiting. I think that rate goes up as you advance.
JediSoloMaster
Tue Jul 15, 2003 12:34 pm
#12

Has anyone noticed that in the discription of the Wilderness Survival skills they keep mentioning that the further you go in skill, the better the healing modifier on you camp is? Now, from what I've read and experianced, the healing modifier only goes up to .75 or w/e once you get to survival IV. That doesn't make sense, coz survival III says that you'r camps heal better, but in fact they don't. I'm not sure about the effect on crits, but there needs to be a change here, either of the discrption, of the camps, or something.


Just something that's been buggin' me.


Aero'


Scout soon-to-be-Ranger


Mos Eisley, Tattoine, Ahazi

mikejjswg
Wed Jul 16, 2003 1:17 am
#13

This just happened to me today, I set up an improved camp (the final scout camp) and a agro blue nightspider wandered right through the tent perimeter and attacked me. Which is weird since players can't even walk through the tents in this style of camp. First time I've ever been attacked while in my camp and this particular camp is supposed to be better at repellling creatures.


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