Scout Archive
Thread: Foraging Successfully should give Survival XP.
Leo,
I think everyone agrees with you. I submitted it as one of my top issues to the Devs last month.
The problem is that giving XP for forage is easily exploitable - AFK macroes, and the like. So they are reluctant to do that. Check the Devs responses to our issues posted above.
So unless we can figure out a way to do this to make it non-exploitable, I don't see it happening anytime soon.
B
Guys,
These are all points that I have made. I simply get the feeling from my conversations that this isn't something that is going to happen anytime soon.
I'll let you know if this changes.
B
It appears as if I should start trying.
/sigh ... I'm not saying you cannot forage successfully more than 4 times in a spot. What I am saying is something like this:
-that each "area" has 4 forage slots
-if you earn a success, no matter what kind of success, a slot is emptied
-a timer is started, and 2.5-3mins later that specificslot is filled again
So if you say get 4 successes in a row, you will not get a success for another 2mins or so. If you fail a lot between successes, it will seem like there is always something there. This is the way I think it works. So yes, I suppose you can forage in a spot forever, but you cannot expect to get something every other try.