Scout Archive
Thread: Trap Macro?!?!?!
Hi,
My name's Khameer Eth and I was interested if any of you knew how to create a trap crafting macro, i find it so tedious but want to pump out like 100's of traps. How could i go about doing this and is it even possible?
Thanks for your help
get a factory.
Otherwise, it's just like any other crafting macro - can't be done AFK, because you have to manually add the ingredients. You can set one up to open your tool and select the schematic for whatever type of trap you want to make. Then it's justdouble click ingredients -enter - enter. You can find that guide on allakazaam or all over the boards here - just search for crafting macros.
I have tools on the sixth set of toolbars. Mine is something like:
/ui action toolbarPane 05; (the sixth set of toolbars)
/ui action toolbarSlot10; (the F11 key - where I have my crafting tool)
/selectDraftSchematic25; - (you need to fiddle with thisto find the number of your schematic. In a nutshell,the numbers are in the same order as the schematics on your datapad, from top to bottom in list form - only count the schematics that can be made in the specific type of craftingstation you are using).
/ui action toolbarPane 00 (brings me back to the primary toolbar pane)
This gets you to the stage where you add ingredients. There are supposedly other "nextcraftingstage" commands that you can use to finish crafting after you add the ingredients (e.g. you'd add a pause for adding ingredients, then let the macro finish it off), but I've never found them necessary. Turn off crafting confirmation and you;re just 2 enters away from finished.
Note that these commands are case sensitive and spacing matters. You might need to fiddle with them if I got the spacing or caps wrong. There are lots of other posts on these macros
thank you, i've considered buying a factory but only need to reach like 4000 more craft xp in traps untili become a novice droid engineer then i'll buy a factory to make components and modules