Scout Archive
Thread: Camping Macro Using /duel to disband
I used this to 'disband' the camps every 6-7 minutes disbands a camp using the 'disbanded due to combat' rule.
You need 2 people (although I saw a 1 person more complicated one that involved sending a pet to pull a creature for combat). Mine seemed alot safer and more reliable. (be sure to unequip guns so you don't kill your assistant)
Here's mine... park each other next to each other in melee range.
the assistant camper macro: duelloop
/duel <camper name>;
pause 15;
/peace;
pause 15;
/macro duelloop; (repeats the macro)
the camper macro: duelcamploop
/macro camp; (a seperate macro named 'camp' that hits the hotkeys to cycle through camps loaded into the hotkey slots using /ui action toolbarPaneXX and /ui action toolbarSlotXX)
/pause X; (I was doing 420 for a 7 minute camp)
/duel <assistant camper name>;
/pause 1;
/target <assistant camper name>; (accepts duel and starts combat)
/pause 1;
/attack;
/endduel <assistant camper name>; (ends combat)
/pause 1;
/peace;
/pause 120; (waits 2 mins for the camp to vanish)
/macro duelcamploop; (starts macro over and deploys a camp)
Wow, I'm impressed. I think its uncessary, but, still I'm impressed.
For scout I didnt' need this. I went group hunting and after we'd finish a spawn or mission I'd drop a camp. This definitely helped for ranger.
People were telling me to craft my way through it and I couldn't bring myself to grind out all these hard won hides and bones.
Kerico wrote:
For scout I didnt' need this. I went group hunting and after we'd finish a spawn or mission I'd drop a camp. This definitely helped for ranger.
People were telling me to craft my way through it and I couldn't bring myself to grind out all these hard won hides and bones.
Still, I'm really impressed. I don't do AFK macroing myself (I'm against it actually, but that's my personal prefence, you do what you want, I'm not here to judge). But, I'm a programmer in RL and am always impressed with some of the macros I run across. So from a profesisonal standpoint good job, nice creative solution. From a purist gamer perspective /emote shakes head in disgust.
LOL. j/k. ![]()
Kerico wrote:
Btw, if you're a programmer, I bet you'd love the scripting in NeverWinterNights (it's like C I think). I had a great time making cool triggers, talking doors, and encountersin that game. That game is incredible in the almost limitless tools it gives you to create your own world. Kinda like Developer for a day
Really, I may have to really check out NWN then. I'm playing through KotOR now and I've always been a fan of BioWare. So after KotOR I'll definitley have to check it out. Thanks for the tip. ![]()
Just now am I getting into the whole PC RPG thing. I've been a console action/adventure type guy for the last 20 or so years. But, I'm liking the PC RPGs so much better than the RPGs I a gave a whirl on consoles.
Well, I not a big fan of AFK Scout macros myself, so I agree that I don't like that someone figured out how to do it.
But...
You've gotta admit. This is pretty slick. I'm impressed.
B