Scout Archive
Thread: making monkey
Sorta in the same vein -
Never hunt without it being a mission.Never get one pay. Milk it, harvest it, and you get mission pay. You sell the milk, the harvest and you got paid for the mission.
Find the highest paying missions you can do solo, and do em. On the way out, kill everything within reason and harvest it. It will all sell to the grinders, even crap.
Pick a combat class, meaning weapon, and get better in it. You get higher missions the better with your chosen weapon.
Get a hunting party, go to Dath or Endor or Yavin. Get higher paying missions, as you are in a party. More harvest, even grouped, and the pay is better. So is the XP.
good luck
JB
Kill the spawn, tap the lair with a shot and milk THOSE animals..
repeat repeat repeat.
If you combine this with creatures with wooly hide or avian (or herb) meat that is good quality then it makes you more money.
If you can, get a group of 10 people together who are willing to follow instructions, attack on command, peace on command, etc and do 20 missions to harvest good resources.. now you have a large stack that will sell better than a small stack will...
Few other tips that some of the others may not have touched on:
To find what your crafters are looking for (specifically) check your trade forums for your server. For example, last week we had an excellent spawn of Dant. Wooly Hide that armor smiths were paying up to 40cpu for. But, for the most part armorsmiths are looking for wooly hide (its a big ingredient for composite and ubese armor).
Learn how to use websites like www.SWGCraft.com and www.SWGCreatures.com. SWGCraft will tell you which resources are active on your server and SWGCreatures will tell you which creatures to kill to get that type of resource. SWGCraft will tell you what the best resources are, smiths who are going to pay top dollar for resources don't want to buy any old grinding crap materials you find. And its not really worth selling grinding resources because there are usually people on the server that have the market cornered for that kind of stuff (resource vendors and what not).
I'm not certain I agree with the lair milking method. Same amount of creatures come out of the lair everytime for a mission lair. They come in three waves of 2-3 when solo, depending on the creature. The time you wait for the lair to reset the spawn you could have finished the mission, gone back to town and gotten another mission.
But, there is a way you can up the creature count. Group with as many people as you can at the mission terminal when browsing the missions. Even grouping with one other person and your pet helps. Instead of 2-3 creatures at a time coming from the lair you'll get more like 3-5.
Also, Veghash works great at upping your harvesting yields.
But, also for good money you should be able to handle huurton howler lairs on Dant at your level. If you're buffed. Just make sure you make your buffs count. If you have a three hour buff don't waste an hour and a half shopping. Go to Dant and kill, kill, kill. Huurtons also give off wooly hide, which could be sold to armor smiths in large stacks. If the stuff is good and the stack is big enough. But, huurtons can hit hard if you're not armored and can kill them fast enough.
But, if I were you (at your skill level) I'd take the following path: Spend 6-12K to get buffed (depending on server and doctor). Go to Dantooine and take out quenker missions. That's right quenkers. Do that until your buffs run out. You should make good money off of that and unarmored and buffed the quenkers shouldn't even put a dent in your HAM. Keep on doing that until you have a couple hundred thousand credits. Now go and buy Ubese armor. Good stuff. Ubese is low HAM armor that has high kinetic damage protection. Its great armor for hunting creatures (since 99% of the creatures do kinetic damage). You should be able to get ubese with 73% protection against kinetic damage. Get that armor sliced. Also, you can buy a Ubese shirt that you wear under the armor. Now the interesting thing about the shirts are they have four sockets that you can put SEAs in and the most interesting thing about it is that hit as AR1 and no encumbrances. So when you buy a ubese shirt make sure it has NO VULNERBILITIES (those would render the AR1 useless). If you don't already know if you had that shirt on with nothing else and something hit you in the chest with a AP0 attack (FWG5, Geo Sonic Blaster, Tangle Pistol, Creature attack, VK, etc) it would reduce the damage by 50%. Thats a pretty nice shirt.
Now that you have a full suite of ubese and have improved on your rifle skills a bit (make sure you do whatever you have to do to get flushing shot 2 if you don't already) you can take harder missions. Go for huurton stalker missions (buffed and wearing your armor). Just stay focused on doing mission after mission after mission. One side note, however, if there is a crafter on your trade forum paying big bucks for a certain resource (30-40cpu) then it is in your best interest; if you find a big spawn of that creature to sit on top of that spawn and kill as many as possible and as quickly as possible. That's free money and usually dynamic spawns can yield up to 5x more creatures than a static mission spawn.
I'm in the middle of researching a number of things concerning the needs of other professions when it comes to Creature resources. Some things to consider have already been mentioned yet there are a few things that might help the young scout.
Don't waste too much time searching for high quality resources. Your gonna need to make connections who will tell you what to get. Avian and Wooly are always in demand. Carnivore is also a great resource to get because Chef's and BEs will be looking for it.
ANY HIDE will sell to tailors. They don't need HUGE stacks, but they do need stacks. You can easily sell a hundred units of hide to a tailor for a decent (though not as stellar as Avian) price. They'll also buy bone in a similar way.
I've got more specifics that are going into my pricing guide... but hopefully this will get you started.
-WB