Scout Archive
Thread: Advice when a scout is lost... how to get back to civilization...
Advice when a scout is lost... Without using your map you can simply follow the trial of dead carcass, it always leads to either someones camp or the nearest built up area.
Funny when noticed this *running around yelling* "Honey I'm home!!"
If you are really lost and so far out, you may be closer to another city.
/find city
This sets a waypoint to the closest city. Really works well. If you are too far away from original city this will set waypoint to a different city but an hour run vs 150 credits for a shuttle may be a good alternative.
I try to keep very few waypoints because I can always recreate them. Keeps the numbe of arrows to a minimum in my view. Just use /find city or /find cantina as needed.
I know you said no map, but it looks like there's confussion.
1. You can see the cities using the map by hitting ctrl-v.
2. You can deactivate waypoints by going into your datapad(ctrl-d), & using it's radial menu.
no self respecting scout will ever admit they are lost.
Way points can be set up anywhere in the city either before you leave or when you are in the field all you have to do is open the map and find the location of the city and select it and set a new way point.
ctrl+v opens map
you can either use commands to set way point or selct it from the map menu at the exact cordinants.
As far as waypoints go, I create one in every city I visit (and rename it) strictly for returning to it from the wilderness. A glance at the map will also tell you what direction to run without using a waypoint, just remember the destination is at the word.