Scout Archive

Thread: Open Idea To Make Scouts & Rangers Better (Possible Money Maker)

DeltaXi65
Tue Aug 19, 2003 4:53 am
#1

Josh,


I don't think its hard to follow at all.


It's a good idea, and one I'll send in.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Joshai
Tue Aug 19, 2003 11:17 am
#2

Awesome! Thanks, Delta. I really love the scout profession, and plan to hopefully go into ranger as well, but I also think there is alot of room for possible expansion within the boundaries that are already provided by the profession. I hope that they can implement ideas like this and more. =)



Sabin Dorntamer - Skilled and friendly Master Artisan - Hermit North West of Mos Espa: Starsider Server
Telldrin Tetac - The accomplished Teras Kasi artist of Narmle, Rori: Intrepid Server
Joshai
Tue Aug 19, 2003 12:21 pm
#3

Here's a though that might help scouts make money:


Right now, everyone can search a lair for eggs and or creature samples, right? That is how it should be.


Give scouts (and further on rangers) even more ability to do this, and even control it. As a scout goes up the wilderness survival tree, they should begin to have a higher chance of finding eggs, and more of them.


As they go up the skill, they gain the ability to specify what they search for (kind of like harvesting), and can find even larger varieties of good items from lairs. They would have the choice of running a basic search (like everyone can do now), which could have a small chance of turning up a very very nice type of item, or they could specify eggs or some other item, and get the chance of collecting moreof that item or ararer type of that item (as with creature samples) also at a largerrisk of turning up nothing at all,than had they done a basic lair search. Later on in the scout (or ranger) tree, that item that they could have only come across by lucky chance with a generic search might now be available to be specifically searched for, once again running the higher risk of finding nothing. At a master ranger level, there might still be things that a ranger could gather from a lair only by a rare chance from a standard non-specified search.


Other items that I can think of that might be findable in lairs could be:



  • More interesting creature samples

  • Milk?

  • Extraordinary crafting components

  • Sell-able 'junk'

  • Interesting trinkets

  • unique and valuable items available only to higher level rangers through lair searches

Now, I realize that this post might be a little hard to follow or a little vague, but it is really just the basis of an idea - one which I like very much myself, actually. I'd LOVE to see this placed into the game, as it might give a little bit more identity to both scouts and rangers.


Tell me if you want me to give some better examples to explain my idea.




Sabin Dorntamer - Skilled and friendly Master Artisan - Hermit North West of Mos Espa: Starsider Server
Telldrin Tetac - The accomplished Teras Kasi artist of Narmle, Rori: Intrepid Server
Page 1 of 1
Previous Next