Scout Archive

Thread: Camp Heal Modifier

ScoutMeister
Sat Aug 16, 2003 10:43 am
#1

I noticed that when I put up a Basic camp and a Multi-Person camp, I still get the same .65 heal modifier. Anyone else get this? Am I doing something wrong or not doing something at all? I thought that the better camps had better healing abilities. Can someone please explain this to me?


Thanks




-----------------------------------------
Jacyro De'kre - Master Scout
Ranger - 1,1,1,0
CH - 1,1,0,0
ScoutMeister
Sat Aug 16, 2003 4:27 pm
#2

I know that when you check the status of the camp,it says the healmodifier is .65, the same as a basic. Maybe it's just a typo and there is actually a higher modifier. can anyone confirm this?




-----------------------------------------
Jacyro De'kre - Master Scout
Ranger - 1,1,1,0
CH - 1,1,0,0
m0rdahl
Sat Aug 16, 2003 5:20 pm
#3

Well I am in a Improved Camp at the moment, and I get .75
Not sure about a multi.



Mor-Dahl Suran
------------------
Valcyn

"Campaigning for an Australian Server since '02-08-03!'"
DeltaXi65
Sun Aug 17, 2003 12:44 am
#4

Scout,


The heal modifier does go up on the other camps. The improved is higher. My field bases give a .95 heal modifier. I'm not sure why the Multi doesn't go up - to be honest, it's been nearly a month since I last used one.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

docgarok
Wed Aug 20, 2003 3:38 pm
#5


But what does the Modifier MEAN?? Does it mean you regen faster?? or does it mean a Doctor can heal you faster? or better?



Or does it just mean the camp gives you better heals every 6 minutes??

Durikkan
Wed Aug 20, 2003 4:29 pm
#6

Actually, the .65 means you regeneration HAM at 65% of the normal rate (I.e. somewhat slower).
Durikkan
Wed Aug 20, 2003 4:30 pm
#7

Actually, the .65 means you regenerate HAM at 65% of the normal rate (I.e. somewhat slower).
NRaas
Wed Aug 20, 2003 8:17 pm
#8

"Actually, the .65 means you regenerate HAM at 65% of the normal rate (I.e. somewhat slower)."


Just for reference, sitting in a med center gains you 100% regeneration.





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DeltaXi65
Wed Aug 20, 2003 10:49 pm
#9

Durik,


I don't think that's accurate.


I believe that it means that you gain it at a rate that is .65 faster than without the camp. Hospitals heal you back twice as fast (100%).


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Durikkan
Wed Aug 20, 2003 11:03 pm
#10

I tested it. I was sitting on the ground regenerating health, built a camp and my health regeneration slowed down, then I disbanded the camp and it sped up again. So.. The smaller camps are good for wound healing, not for injury healing.


I guess this is why the novice ranger camp is the first camp that mentions increased regeneration. Still seems silly they'd have a regeneration penalty, though.

DeltaXi65
Wed Aug 20, 2003 11:40 pm
#11

Dur,


That's gotta be a bug. I'll bring it up with the Devs.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Durikkan
Wed Aug 20, 2003 11:48 pm
#12

It almost makes me feel sorry for the artisans who pick up novice scout so they can afk sample with faster regen. We should probably announce this where more people can see it, though.
mochloD
Thu Aug 21, 2003 4:32 am
#13

Ive noticed that the Multiperson Camp gives more XP in 10 minutes than the Basic, but my wounds heal at the same rate inside each camp. The Improved camp heals wounds quite a bit faster plus it gives more survival XP.





mochloD'tmos
Order of Teras Kasi
~ Teras Kasi Master ~
~ Shock Trooper/Heavy Infantry/Trickshot/Medic ~

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