Scout Archive
Thread: Creature Resources Used By Various Professions
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Ronaj
Sat Sep 18, 2004 6:05 am
#1
Hello all, I know there is a thread that lists what creature harvested resources are used by various professions but can't seem to find it anymore, can anyone point me in the direction I need to go? Thanks.
DeltaXi65
Sat Sep 18, 2004 9:54 am
#2
Ronaj,
We used to have something along those lines up, but it's been a long time - I think the Rangers may have something on their boards.
B
SioBabble
Sat Sep 18, 2004 1:21 pm
#4
Brisc is quite correct, there was a thread a few months ago on this very topic. I'll fill you in on what I can recall:
Docs want herbivore meat (for advanced solid delivery shells) and avian meat (for enhance packs). The trifecta for avian meat is high OQ (first priority), high PE, and high DR. If they can get high OQ and high PE, they're happy....the DR can usually be made up for with the reactive gas ingredient.
The greatest scout/ranger monkey making bonanzas are triggered by exceptional avian spawns. I once turned in 3k of trifecta Corellian avian meat for a cool 1 million credits.
CMs need insect meat, high OQ and PE.
Armorsmiths lust after high OQ wooly hide. They look for specific types of hide with specific high qualities; best to consult with your local armorsmith for what he's interested in. Some don't craft all the different types of armor because the market for anything outside of composite and ubese is very limited.
Tailors will take just about any hide you can give them, regardless of quality. Architects need wooly hide of any quality in large quantities for furniture items such as couches and beds.
BEs (who are already scouts) look for high quality meats of nearly any type. Carnivore really gets them going. They also need eggs and fish meat.
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