Scout Archive

Thread: Big Harvesting Question!

Vantilion
Sat Dec 25, 2004 5:29 am
#1

Ok,

i got some really good answers and advice in my last post, so here goes,


Can anyone explain to me how Bone and Hide Resource type work?

are there certain types of animals on certain planets that will always have the same type w/ same stats?


please, any info you can give me will help out. i had found some bone and hide in my inventory from a while back that worked Great with my Armourmaking, now i cant find it on the planet that it said it came from. and i was told that that type is no longer on my server. Please help


Merry Christmas,

Sokolof Vantilion Server : Gorath



Sokolof Vantilion

Server : Gorath / Kettemor
JBMat
Sat Dec 25, 2004 5:57 am
#2

Short answer - No. Resources are not static.


Long answer - Resources, organic and inorganic, shift. When is subject to many factors, none of which are published or not all are known, but believed to be influenced by the tides, time of day, what the Devs had on their pizza, who's on first, and the color of the next car into the parking lot.


Inorganic resources generally hang out for a few weeks.


Organic resources - bone, meat, hide - can last from weeks to hours. I pay little attention to the names of the stuff, just the stats. SWGcreatures is great for knowing what is spawning where on your server. Use the advanced feature and you will know what is going on in your galaxy. Back to spawn times. Crappy stuff tends to last longer than good stuff. I have seen excellent meat spawn and despawn in 24 hours - no stats under 900 for avian. It is dependent on the whims of the Devs, therefore I harvest as much as I can when the stuff is good.


Will "XYZ" hide or "ABC" bone come back to your server? Maybe. Will the stats be the same, don't know. What you need to do is talk to other armorsmiths and determine which stats onwhat types of material are preferable for making armor (I don't know as I have no artisan and don't wear armor much). Then keep an eye on things and when those stats are present in bone or wooly hide, buy as much as you can afford of that stuff. The names don't matter a womp rat's butt, it's the stats.


Scouts/Rangers usually only care about stats and how much y'all are willing to pay (or not willing to pay) for our resources. The higher the stats, the higher the prices.


JB




Hakai
Sat Dec 25, 2004 10:57 pm
#3

after the extremely detailed posting by JB, the only thing i can help out with is to tell you........


basically see resources as a random listing that rotates every week or so (sometimes longer, or shorter). Each time the servers randomize the numbers, it slaps a random name on the resource (this is why you see weird ass names like "gokihivolavacka" or what have you).


occasionally there are repeats on the same name, but it's not guaranteed to have the exact same stats (at times they can be polar.....competely opposite in quality...etc).






Hakai Youkai
==================================
Hakai's Hardware
(-211, -5812) (6197, 4326)
Hunting outfitter since 9/22/03
Anchorhead, and Mos Tyrenia, Tatooine
==================================
DeltaXi65
Wed Dec 29, 2004 6:29 pm
#4

BIG HARVESTING ANSWER.


Sorry. Couldn't resist.


B



BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
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Fodder650
Wed Dec 29, 2004 10:07 pm
#5

You just know that Hakai has some deeper meaning for gokihivolavacka that we just arent getting. Like its a Taxi reference from Season 2 episode 5 and was set by someone in the background when ordering food



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
SioBabble
Thu Dec 30, 2004 6:14 pm
#6

My experience with organic/inorganic resource cycles is that organics seem to linger longer than the inorgantics, but that may be the way Ahazi is set, not the way JB's server is set.


Had some PRIMO wooly hide stick around for two whole weeks; some of the inorganics are gone in five days.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

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shenlong4626
Thu Dec 30, 2004 11:21 pm
#7

I have been observing the patterns of resources for the last 8 months. In that time I have been able to determine that there are 3 times that resources are "reset". The first case is during a server reset/maintainance cycle. The second case is based on time, usually around 14 days. The third, and most common case, occurs when a single resource is "mined out" Inorganic resetting all inorganic(on that planet)and organic resetting all organic(on that planet). There is a combination of those 3 times that give the resource resets a "random" feel. Occasionally the same resources will "respawn" with a few new ones mixed in on the same planet.

* These are observations and cannot be verified by SOE/LA staff.



Kreeoth Mogrona(Bria)
Sai'umi Skydark(Bria)

Master Medic / Novice Scout / Master Doctor / Master Bio Engineer
Master Tailor / Master Image Designer / Novice Armorsmith / Novice Artisan/ Novice Entertainer
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